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20 Aug 2019, 00:00:00 (PRT)
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Old 2016-01-05, 19:32   #31
Cpt.Future
Supporting Member
Default Re: 1.3.5 Infantry Feedback

Quote:
Originally Posted by atom9[CH] View Post
Weapons are too accurate in my opinion we could maybe get a mix between totally useless like in 0.98 and laser weapons nowdays. Would appreciate this.
I don't think that they were less accurate in .98, the deviation just took longer to settle.
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Old 2016-01-05, 21:40   #32
Rabbit

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Default Re: 1.3.5 Infantry Feedback

Quote:
Originally Posted by atom9[CH] View Post
Weapons are too accurate in my opinion we could maybe get a mix between totally useless like in 0.98 and laser weapons nowdays. Would appreciate this.
Hue, were you not around when they were much closer to the accuracy of a laser weapons?

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Old 2016-01-06, 13:53   #33
Tit4Tat

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Default Re: 1.3.5 Infantry Feedback

Quote:
Originally Posted by Rabbit View Post
Hue, were you not around when they were much closer to the accuracy of a laser weapons?
Lazer ARs, no spread whatsoever, bring them back.

==============================================

=MeRk=_Smurf_1st


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Old 2016-01-07, 16:56   #34
viirusiiseli
Banned
Default Re: 1.3.5 Infantry Feedback

Quote:
Originally Posted by Tit4Tat View Post
Lazer ARs, no spread whatsoever, bring them back.
And remember, no visual recoil for ARs either back in 0.85 or so :>
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Old 2016-01-08, 20:22   #35
Rabbit

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Default Re: 1.3.5 Infantry Feedback

Quote:
Originally Posted by viirusiiseli View Post
And remember, no visual recoil for ARs either back in 0.85 or so :>
I'm sure PR oppressor will add more for you.

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Old 2016-01-08, 22:40   #36
viirusiiseli
Banned
Default Re: 1.3.5 Infantry Feedback

Quote:
Originally Posted by Rabbit View Post
I'm sure PR oppressor will add more for you.
Yeah probably
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Old 2016-01-16, 21:54   #37
Hunt3r
Default Re: 1.3.5 Infantry Feedback

People are far too bent out of shape over the deviation indicator.

It's a good thing. In real life you know whether your sights are aligned. You know whether you're jerking the trigger. It takes very little time to understand these concepts. I have never seen a case where people pull the trigger with aligned sights and see their shots completely miss what they were aiming at.

Before the deviation indicator it was trivial to completely evade sniper fire and close quarters spraying was pretty much the name of the game. At least now if you have enough time and good enough optics you can take long range shots reliably.

ARs and MGs should be incredibly powerful squad assets with long range suppression capabilities. Before the deviation indicator they were mostly only used as close range bullet hoses.

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