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PR:WWII General Discussion General discussion of the Project Reality WWII modification. |
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#1301 |
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I would imagine when its at 99% max will hide it in his signature.
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![]() AfSoccer "I just don't see the natural talent." ![]() |
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#1302 |
PR:BF2 Developer
![]() Join Date: Oct 2016
Posts: 893
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He hasn't updated it since mid 2018 I believe
![]() You can compare it with this (from the latest status update): ![]() |
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#1303 |
Join Date: Jan 2019
Posts: 43
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are there going to be realistic airplane sounds like in Forgotten hope 2
forexample the stuka siren sound https://www.youtube.com/watch?v=CQ9pgOO3T74 |
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#1304 | |
PR:BF2 Developer
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#1305 |
Join Date: Jan 2019
Posts: 43
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i know thanks, i just saw that i made that thread at the wrong place. after a few days before you answered
but did you impliment it before or was i the one there came with the idea |
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#1306 |
Join Date: Dec 2016
Posts: 9
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Will the ww2 maps have their own unique theme songs?
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#1307 |
PR:BF2 Lead Designer
![]() ![]() Join Date: Jan 2012
Posts: 8,349
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Yes! We have permission of some great artists to have every map have it's own loading music.
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#1308 |
Join Date: Dec 2016
Posts: 9
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Thanks for the answer!
Will we expect any sneak peak on one of the level's music? Either way, I am satisfied with that awnser. |
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#1309 |
![]() Join Date: Mar 2011
Posts: 29
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Will there be area attack and will (I presume they will be included) asset mortars have the same damage/splash radius etc as current mortars or will they be different?
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#1310 |
Join Date: Jul 2018
Posts: 12
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Hi, not sure if this is worth its own thread so asking here, I realize WW2 mod isnt finished but do servers ever go up running the mod? like fight nights for example or for beta testing, or is it down until launch?
Thanks in advance, and thanks for the hard work. |
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#adopt anthony, groho is god, ndevs, poxo is ghey, question, ww2devs |
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