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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification.

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Old 2012-06-25, 23:42   #61
[R-DEV]​Rhino
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Default Re: Falklands Testing Bug Reports

Ye cheers, I noticed that one when testing our the A-1H's wheels (still haven't found a fix for that odd bug...). Not sure what the problem is there yet, need to look into it further if its just that portion of the SW corner, or if its all of the SW corner that's affected.

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Old 2012-06-26, 02:01   #62
BroCop

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Default Re: Falklands Testing Bug Reports

Quote:
Originally Posted by [R-DEV]Rhino View Post
Not sure what the problem is there yet, need to look into it further if its just that portion of the SW corner, or if its all of the SW corner that's affected.
I actually went around with the PRbot through the entire "affected part" in search of solid ground (by ramming the ground) but only the statics were solid. Actually the only time I found solid ground is at that "border" of some sort shown in the 2nd picture. Literally the entire island part thats on the "lighter" side is hollow.The northern part of the red line is solid and works properly.

Also not sure if its worth mentioning but when I first fell through, the water wasnt killing me.

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Old 2012-06-26, 13:30   #63
[R-DEV]​Rhino
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Default Re: Falklands Testing Bug Reports

ye, sounds like its missing its vehicle col mesh or something, and the water within the minimap area won't kill you, only outside the minimap border (due to problems with getting water to work out there)

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