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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 2015-10-26, 20:20   #11
zloyrash
PR Server License Administrator

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Default Re: Remove bloody screen when injured



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Old 2015-10-26, 23:30   #12
Bogatyr
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Default Re: Remove bloody screen when injured

Agreed to remove this garbage. I mean no offense to who put it in but "blood screen SO REALLLLLL" is becoming an increasingly popular thing in gaming and I hate it.

Please, add something like blur, decreased vision. Anything other than blood, please.
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Old 2015-10-27, 00:03   #13
Cpt.Future
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Default Re: Remove bloody screen when injured

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Old 2015-10-27, 16:17   #14
Roque_THE_GAMER

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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by Bogatyr View Post
Agreed to remove this garbage. I mean no offense to who put it in but "blood screen SO REALLLLLL" is becoming an increasingly popular thing in gaming and I hate it.

Please, add something like blur, decreased vision. Anything other than blood, please.
LOL

[YOUTUBEHD]vNJJzpQA-kI[/YOUTUBEHD]


how about this (please ignore my adobe illustrator skills)

http://i.imgur.com/ERyf4Pf.jpg

a constant effect that make your lose FOV depending on the level how you are injured and the sides get even darker but you still can use your sights.

Sorry i cant into English...
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Last edited by Roque_THE_GAMER; 2015-10-27 at 16:23..
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Old 2015-10-27, 16:43   #15
zloyrash
PR Server License Administrator

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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by Bogatyr View Post
Anything other than blood, please.
how about dust?


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Old 2015-10-27, 17:03   #16
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by Roque_THE_GAMER View Post
how about this (please ignore my adobe illustrator skills)

http://i.imgur.com/ERyf4Pf.jpg

a constant effect that make your lose FOV depending on the level how you are injured and the sides get even darker but you still can use your sights.
I like this idea. I think Arma or ACE uses similar stuff, but there is it for fatigue. However i would prefer if it would obstruct your aiming more. Wounded soldiers should not be effective at fighting.

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2015-10-27, 17:16   #17
Roque_THE_GAMER

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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by [R-DEV]Mats391 View Post
I like this idea. I think Arma or ACE uses similar stuff, but there is it for fatigue. However i would prefer if it would obstruct your aiming more. Wounded soldiers should not be effective at fighting.
maybe make the center also darker and blinking? like going in and out?

Sorry i cant into English...
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Old 2015-10-27, 18:26   #18
W.Darwin
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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by Roque_THE_GAMER View Post

http://i.imgur.com/ERyf4Pf.jpg

a constant effect that make your lose FOV depending on the level how you are injured and the sides get even darker but you still can use your sights.

+1 for that, a motion of going in and out, reaching the center of the screen from time to time, making the player unable to see for fractions of seconds simulating the blinking in pain.

Would be more aestethic!
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Old 2015-10-27, 19:48   #19
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by Roque_THE_GAMER View Post
maybe make the center also darker and blinking? like going in and out?
Feel free to make a nice concept. Right now this thread is mostly "blood so shit" which is not really helpful
A list of what we can and cannot do.

What we can do:
- 2d HUD when bleeding

What we probably can do:
- blur similar to scoped weapons when bleeding

What we probably cannot do:
- different effects for different health percentage

What we cannot do:
- fancy shader effects like the tear gas

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2015-10-27, 20:24   #20
Acecombatzer0

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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by [R-DEV]Mats391 View Post

What we probably cannot do:
- different effects for different health percentage
Isn't the black and white screen a different effect for health < 5%?

CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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