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18 Nov 2019, 00:00:00 (PRT)
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Old 2019-03-17, 09:50   #31
ALADE3N
Project Reality Beta Tester

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Default Re: [Map] Operation Orange Sun [WIP]

Quote:
Originally Posted by sweedensniiperr View Post
I'm no expert in map making but it seems like that's way too many streetlights.

Also, where is that from the last screens from?
You mean those red industrial buildings? they are on the western side of the town.

And the street lights are 12 meters apart from each other.

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Last edited by ALADE3N; 2019-03-17 at 09:55..
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Old 2019-03-17, 12:53   #32
sweedensniiperr
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Default Re: [Map] Operation Orange Sun [WIP]

Shit. What I meant to was where did those buildings come from?

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Old 2019-03-17, 16:21   #33
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]

Quote:
Originally Posted by sweedensniiperr View Post
Shit. What I meant to was where did those buildings come from?
Those are from prww2 beta files. Though only 1 variant of it is present in carentan.

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Last edited by ALADE3N; 2019-03-17 at 16:41..
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Old 2019-03-18, 18:59   #34
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]

Updated minimap

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Old 2019-03-18, 20:33   #35
[R-DEV]​Mr.VdHeide
PR:BF2 Developer

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Default Re: [Map] Operation Orange Sun [WIP]

Too many lampposts.



D.J.

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Old 2019-03-19, 03:37   #36
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]

Quote:
Originally Posted by Mr.VdHeide View Post
Too many lampposts.



D.J.
Yes, I removed some

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Old 2019-03-19, 11:32   #37
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]

I need help, this AmbientSounds.con bug that I have. Whenever I make and place ambient sounds in my map, it erases all the sounds when I reload it.

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Old 2019-03-21, 14:51   #38
Rabbit

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Default Re: [Map] Operation Orange Sun [WIP]

I'm sure it would help the devs if you posted your .con so they could see it.

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Old 2019-03-23, 00:56   #39
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]

Quote:
Originally Posted by Rabbit View Post
I'm sure it would help the devs if you posted your .con so they could see it.
nah, fixed it by making backups of last working saves and then putting it back on when it gets crazy again

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Old 2019-03-23, 01:13   #40
ALADE3N
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Default Re: [Map] Operation Orange Sun [WIP]


















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