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Old 2012-12-29, 09:31   #21
Amok@ndy
Retired PR Developer
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Default Re: Dutch Forces?

if you want your forums back to advertise and present your work just tell me

cheers @ndy


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Old 2012-12-29, 11:09   #22
[R-DEV]​Glimmerman
PR:BF2 Dutch Forces Lead
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Default Re: Dutch Forces?

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
if you want your forums back to advertise and present your work just tell me

cheers @ndy
Thanks i think that would be great

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Old 2012-12-30, 08:51   #23
Pronck
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Default Re: Dutch Forces?

I want to step up but I don't have the time to do it, nor can I model, texture or make maps. And I don't have the time to learn it. I think the only I can do is a map with some farms, fields, small canals and cows for a map representing the border with Germany, but I can only start with it in late June 2013.

We are staying up!
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Last edited by Pronck; 2012-12-30 at 17:51..
Old 2012-12-30, 12:12   #24
[R-DEV]​Glimmerman
PR:BF2 Dutch Forces Lead
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Default Re: Dutch Forces?

I think we have enough maps for now, we just need to finish the ones we have already and work on some more models to complete the faction.

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Old 2013-01-01, 21:26   #25
[R-DEV]​Glimmerman
PR:BF2 Dutch Forces Lead
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Default Re: Dutch Forces?

We have our forums back, thanks @ndy, please close this topic

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