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Old 2012-10-17, 15:07   #31
[R-DEV]​Rhino
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Default Re: Flare gun!

Quote:
Originally Posted by Kevokpo View Post
if players have all lightings and shadows on low setting and off will they see these lights?
probably not.

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Old 2012-10-17, 19:39   #32
Midnight_o9
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Default Re: Flare gun!

Made those today so you can see what it looks like.

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Old 2012-10-17, 20:08   #33
[R-DEV]​Rhino
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Default Re: Flare gun!

humm, they seem very short, small and pretty infective. Wondering what the reason behind that is. My guess is maybe down to performance reasons.

But still cool none the less

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Old 2012-10-17, 20:42   #34
=HCM= Shwedor

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Default Re: Flare gun!

If there are flares guns, will we be able to go Pyro on the enemy?
Attached Thumbnails
Pyro Team Fortress 2.jpg  

shwedor
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Old 2012-10-18, 03:28   #35
Xavo|xXx

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Default Re: Flare gun!

They sorta look more like VERY lights, the ones they used to fire out of planes and stuff to do signalling back in WW1. But even those went for longer I'm pretty sure.

I've seen one of those parachute flares IRL, lasted quite a few minutes and was pretty noticeable even in daylight - though those aren't meant to throw light, more be really bright in the sky.

It goes Halle Berry or Hallelujah | Pick your poison tell me what you do | Every body gon' respect the shooter | But the one in front of the gun lives forever
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Old 2012-11-19, 22:41   #36
titsmcgee852
Default Re: Flare gun!

Quote:
Originally Posted by [R-DEV]Rhino View Post
humm, they seem very short, small and pretty infective. Wondering what the reason behind that is. My guess is maybe down to performance reasons.

But still cool none the less
He filmed that on FH2.2, but FH is up to 2.45 and they look a little different now. When they land on the ground, the illuminate much more area than they do in that video.
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Old 2012-11-21, 20:16   #37
Midnight_o9
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Default Re: Flare gun!

my FH2 is up to date, 2.45. I filmed that on local server, dunno if that change anything, but this video wasn't filmed on 2.2
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Old 2012-11-21, 20:50   #38
Kevokpo

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Default Re: Flare gun!

yes it is pretty small I recorded the same and the ilumination radius was really small, maybe it has not performance issues, i think it is like that becouse if you throw 1 flare you will illuminate almost all the area around you, and FH is not realistic in terms of gameplay, at least not as PR, so they did it like that.


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Old 2012-11-21, 21:49   #39
titsmcgee852
Default Re: Flare gun!

Quote:
Originally Posted by Midnight_o9 View Post
my FH2 is up to date, 2.45. I filmed that on local server, dunno if that change anything, but this video wasn't filmed on 2.2
Oh, sorry, I misread the video title.
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Old 2012-11-22, 21:07   #40
IceKiss
Default Re: Flare gun!

Signal Pistol - Xfire Video

remember pleym tested out a more tweaked version of the flaregun, just for fun
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