project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Bugs
24 Jul 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here.

Reply
 
Thread Tools Display Modes
Old 2016-01-08, 13:47   #1
benedetto1988
Default ?EDITOR MODE?

The problem i have is playing coop mode, when the maps loads, i see a lot of things that should not be there.
?how can i solve that?
My PC specs.

i will add a picture soon.

Code:
System Information
------------------
  Operating System: Microsoft Windows 10 Pro (10.0.10586)
      Architecture: 64 bits
   Current Culture: Spanish (Spain, International Sort)
       Motherboard: Gigabyte Technology Co., Ltd. H77-DS3H
         Processor: Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz (Physical: 4, Logical: 4)
            Memory: 8,00 GB
      DIMM Modules: ChannelA-DIMM1: 4,00 GB @ 1600 MHz
                    ChannelB-DIMM1: 4,00 GB @ 1600 MHz
         Page File: 8,00 GB
    .NET Framework: 4.6+ Release Build: 394254, Runtime: 4.0.30319.42000

Display Information
-------------------
 Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 650 Ti 
   Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
    Driver Version: 10.18.13.6143 (361.43)
    Display Memory: 2,00 GB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Altavoces (Realtek High Definit
 Primary Recording: Micr?fono (Realtek High Definit
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
                    Free: 99,47 GB, Total: 465,22 GB, FS: NTFS, SSD: False
          Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
                    Free: 99,47 GB, Total: 465,22 GB, FS: NTFS, SSD: False
     Profiles Path: C:\Users\Beni\Documents\ProjectReality\Profiles
                    Free: 99,47 GB, Total: 465,22 GB, FS: NTFS, SSD: False
    Update DL Path: C:\Users\Beni\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 99,47 GB, Total: 465,22 GB, FS: NTFS, SSD: False
   Update Log Path: C:\Users\Beni\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 99,47 GB, Total: 465,22 GB, FS: NTFS, SSD: False

Game Information
----------------
    Installed Mods: pr
       Current Mod: pr
           Version: Standalone - 1.0
        PR Version: 1.3.9.0
          Language: spanish
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: benedetto1988
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1920x1080@60Hz
Display Mode Valid: True
   Graphics Scheme: High
     Multisampling: 8x
             VSync: True
   Terrain Quality: High
   Effects Quality: High
  Geometry Quality: High
   Texture Quality: High
  Lighting Quality: High
   Dynamic Shadows: High
    Dynamic Lights: High
 Texture Filtering: High
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: High
               EAX: True
benedetto1988 is offline Reply With Quote
Old 2016-01-08, 13:50   #2
benedetto1988
Default Re: ?EDITOR MODE?

benedetto1988 is offline Reply With Quote
Old 2016-01-08, 14:15   #3
[R-DEV]Mineral
PR:BF2 Lead Designer
Supporting Member
PR Server License Administrator

Mineral's Avatar
Default Re: ?EDITOR MODE?

I've never seen that I want it. Looks fancy.

Mineral is offline Reply With Quote
Old 2016-01-08, 14:20   #4
benedetto1988
Default Re: ?EDITOR MODE?

hahahaha i can see all stats of bots, i see speed, ammo, % of life remain, etc. The lines are the orders or the limits on flags.
benedetto1988 is offline Reply With Quote
Old 2016-01-08, 15:40   #5
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member

Mats391's Avatar
Default Re: ?EDITOR MODE?

This could be really useful. Looks a bit like the debug mode. I take it that you did not edit any files manually? E.g. your profile files or server settings?

Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline Reply With Quote
Old 2016-01-08, 21:10   #6
benedetto1988
Default Re: ?EDITOR MODE?

I edit aidefault.ai Fight against 32 bots are really boring in big maps. However I put back the original file and the problem persists. Ideas to solve that?

Anyone know how to put more bots in coop maps?
benedetto1988 is offline Reply With Quote
Old 2016-01-09, 05:02   #7
tankninja1

tankninja1's Avatar
Default Re: ?EDITOR MODE?

Are you sure that you didn't get sucked into a digital world created by your father on a mission to save a virtual world?

tankninja1 is offline Reply With Quote
Old 2016-01-09, 10:16   #8
[R-DEV]​Outlawz7
PR:BF2 Developer

Outlawz7's Avatar
Default Re: ?EDITOR MODE?

Quote:
Originally Posted by benedetto1988 View Post
Anyone know how to put more bots in coop maps?
When you create a local coop game, set the allowed number of players on the server below 16 and the bot limit will increase to 48.

Anyway, it might be that you need to 'rem' the aiDebug line in aidefault.ai file in \Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\ai

Code:
rem *** PRSP Ai v5 ***

echo **************************************************************************
echo ********************PROJECT****REALITY****AI****LOADED********************
echo **************************************************************************

aiSettings.setNSides 2
aiSettings.setAutoSpawnBots 1

aiSettings.setMaxNBots 64
aiSettings.maxBotsIncludeHumans 1
aiSettings.setBotSkill 0.4

rem To override the amount of bots used in PRSP, use the following lines instead of the three lines above.
rem This will render the ingame menu and serversettings.con bot settings not used, as the following lines
rem of code overrides those settings.
rem Just remove the "rem" in front of the lines to make it read by the game, then edit the numbers as needed.

rem aiSettings.overrideMenuSettings 1
rem aiSettings.setMaxNBots 47
rem aiSettings.maxBotsIncludeHumans 0
rem aiSettings.setBotSkill 0.9

run botnames.ai
aiSettings.setInformationGridDimension 48
rem aiDebug.draw 1
run aipathfinding.ai
Nice find though

Outlawz7 is offline
Last edited by [R-DEV]Outlawz7; 2016-01-09 at 10:28..
Reply With Quote
Reply


Tags
editor, mode
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 04:37.