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PR Changelogs The changelogs for recently released Project Reality versions

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Old 2017-07-31, 01:00   #21
Raklodder
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Default Re: PR:BF2 v1.4.14.0 Changelog

I wish it had been easier for you to update Mumble for us, but it's working again and that is what's important.


Player Manual: https://realitymod.gitbooks.io/pr-manual/
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Old 2017-07-31, 08:57   #22
Captain Fubar

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Default Re: PR:BF2 v1.4.14.0 Changelog

Quote:
Originally Posted by [R-CON]NOMAD/031098-010241 View Post
I'm having this problem updating.



I'm I missing something? I don't remember tinkering this level.
I think you have to delete that ulanyvosk file for it to install properly

Yep and that's an enemy jet coming up above us dropping bombs, we're dead, we are de-
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Old 2017-07-31, 11:01   #23
[R-DEV]​AlonTavor
PR:BF2 Developer
Default Re: PR:BF2 v1.4.14.0 Changelog

Quote:
Originally Posted by Captain Fubar View Post
I think you have to delete that ulanyvosk file for it to install properly
Update is a diff.
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Old 2017-08-03, 03:47   #24
TBoy205
Default Re: PR:BF2 v1.4.14.0 Changelog

Please add tanks back to shijia . . .

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Old 2017-08-10, 06:26   #25
YAK-R
Project Reality Beta Tester
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Default Re: PR:BF2 v1.4.14.0 Changelog

Quote:
Originally Posted by sweedensniiperr View Post
That muttrah looks like an excellent seeding map. Can the server admins please replace fallujah with that?

Once again devs, I really the smaller more frequent updates that you've started doing.
part of the enjoyment of ins is that there's a lot of things that can occupy your time. from messing around to planting mines, building fobs etc... skirmish offers 1 option, and can be really one sided frustrating getting rekt by an AR over and over.
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