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PR Changelogs The changelogs for recently released Project Reality versions

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Old 2017-05-17, 12:11   #31
PR:BF2 Developer

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Default Re: PR:BF2 v1.4.9.0 Changelog

Originally Posted by RENEGADO View Post
Well i played PR for the first time after update, is the grass fields in Asad Khal removed or is a bug?


Try looking at the right spot.

Outlawz7 is offline
Old 2017-05-18, 22:49   #32
Default Re: PR:BF2 v1.4.9.0 Changelog

Originally Posted by 72Shaman View Post
Well you should care about reality, hence the name "Project REALITY".

Its awesome that the pistol damage was buffed, I love pistols IRL but they sucked big time in PR.

1. Many times I shot 3-5 times to the torso, people still manage to run jump turn around and kill me. Its just absurd.

2. Shooting at someone with the sniper at 200m away, on the torso, manage to run away and get healed. Absurd.

I fear PR is turning a more "Balance the game approach" than "Keep things real as it was meant to be"
I enjoy the game so much, more than any shooter but just because its realistic and its hard.
Not because you make it balanced, I'd rather go play CoD 2 then.

Please stick to your fundamentals. Stop making changes to "Make it easier and balance the game" because its not what PR is.

You want to hear about something unbalanced? CAS vs APCs, AAs, MBTs, and any other ground capable weapon is able to shoot CAS in a jiffy.

Why? Because viewdistance is limited to 400-800 on most maps. I understand this is because of performance and balance reasons but its so game-breaking when you just cant see the target untill you are at a distance where any attack aircraft is just turkey shoot for a TANK or APC or AA or whatever
I really dont know when PR become military simulator. Really somebody needs to inform me about that. I think that point of this game is to give realistic gameplay whit teamwork. But,and this is big but,puting realistic data in game doesnt mean you will get more realistic game,because in this game are many not realistic elements. Thats what happing whit gun buffs/nerfs from last patch.
InfantryGamer42 is offline
Old 2017-05-19, 02:21   #33
Default Re: PR:BF2 v1.4.9.0 Changelog

Originally Posted by [R-DEV]Mats391 View Post
  • Fixed cable drum disappearing too soon.
Finally, now for the other 20 some odd statics that do it too.

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