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PR Changelogs The changelogs for recently released Project Reality versions |
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#31 |
Join Date: Dec 2013
Posts: 540
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Location: Nagano
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This might be useful for when there's a rally next to a FOB and you can't tell which one you've selected. Why don't you make a post on the suggestions forum, Hadi?
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#32 |
Join Date: Mar 2014
Posts: 337
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Update fixed the CTD issue for me. Not a single crash today as opposed to two consecutive days of crashing each seven times.
Selecting a rally of another squad will spawn you in the nearest applicable spawn point (i.e. your squad's rally, an FOB) |
![]() "Sometimes you just gotta use torture tactics."
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#33 | |
Join Date: Jul 2015
Posts: 32
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Good job, you impressed me, when I saw "v1.3.6.0 changelog" on the PR launcher, I was like "already?!". | |
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#34 |
![]() Join Date: Oct 2012
Posts: 14
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Are you going to fix a gap (misregistration?) of ATGM and Grenade Launcher of IFV?
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#35 |
![]() Join Date: Oct 2012
Posts: 14
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Here is the gap between gun camera/cannon and ATGM
https://gyazo.com/ccd1ec07a38131cd263bc199f4052943 |
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#36 |
Join Date: Jun 2015
Posts: 479
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nice and fast reply to our feed back hope the new update will fix everything ! (there still going to be issue and bugs to fix)
just be patient guys everything is going to be ok there is not need to rage and cry or argue with each other like the Turret topic Drama. GG |
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#37 | ||
PR:BF2 Developer
![]() ![]() Join Date: Jun 2011
Posts: 955
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Quote:
AFAIK that's just not possible. #BlameDice | ||
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#38 |
PR:BF2 Lead Developer
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PR:BF2 v1.3.6.1 Changelog (2015/November/04)
----------------------- LEVELS:
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#39 |
Join Date: Mar 2013
Posts: 42
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Location: Manila
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#40 | |
![]() Join Date: Aug 2008
Posts: 711
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Location: Toronto, Canada
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I'm sorry, but this is how armour is, we've just had it ridiculously easy until now. | |
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