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21 Oct 2021, 00:00:00 (PRT)
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Old 2021-09-05, 15:55   #1
ANW1173

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Post [WIP] Oshkosh Mrap m-atv

ok so i have a mrap model M-ATV that i made 3 months ago
so rather than not using it better make it useful because i saw a forum that said it needed this kind of vehicle.
the model is not finished but i will finish it soon
i will post progress every time i make a big change

exterior is finished but I haven't finished the interior
maybe you guys have a reference photo, that's very helpful

note: the model is still High Poly-ish so it's not surprising the polycount is quite high
Of course it will be reduced when finished
verts count : 89k







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Old 2021-09-06, 00:28   #2
anantdeathhawk

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Default Re: [WIP] Oshkosh Mrap m-atv

Wow! Nice model.
Is it necessary to make a high poly model, because i think its very hard for me to do.

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Old 2021-09-06, 00:49   #3
ANW1173

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Default Re: [WIP] Oshkosh Mrap m-atv

Quote:
Originally Posted by anantdeathhawk View Post
Wow! Nice model.
Is it necessary to make a high poly model, because i think its very hard for me to do.
the high poly detail will be baked to the low poly model. There is also manual technique but I think it's more difficult
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Old 2021-09-06, 13:54   #4
ANW1173

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Default Re: [WIP] Oshkosh Mrap m-atv

project proggres :

exterior : I added a turret and a spare wheel at the back has added support

interior : add details on dashboard






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Old 2021-09-07, 06:27   #5
LangMaster

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Default Re: [WIP] Oshkosh Mrap m-atv

That is pretty mint, i wanted to make ka-52 since i really like double blade helicopters design but there is a lot of stuff stopping me, especially interior.

DISCORD - Suportík#2870
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Old 2021-09-07, 07:47   #6
ANW1173

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Default Re: [WIP] Oshkosh Mrap m-atv

Quote:
Originally Posted by LangMaster View Post
That is pretty mint, i wanted to make ka-52 since i really like double blade helicopters design but there is a lot of stuff stopping me, especially interior.
yes haha ??interior is very difficult to make. Between issues because of the scale of the model or interior
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Old 2021-09-07, 11:10   #7
anantdeathhawk

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Default Re: [WIP] Oshkosh Mrap m-atv

Quote:
Originally Posted by ANW1173 View Post
the high poly detail will be baked to the low poly model. There is also manual technique but I think it's more difficult
I'll have to do the manual method, although high poly bakes are the best for texture results, its really hard to maintain shapes at high poly with sub division. I have done it before but not for the whole model.

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Old 2021-09-07, 12:09   #8
ANW1173

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Default Re: [WIP] Oshkosh Mrap m-atv

Quote:
Originally Posted by anantdeathhawk View Post
I'll have to do the manual method, although high poly bakes are the best for texture results, its really hard to maintain shapes at high poly with sub division. I have done it before but not for the whole model.
baking is very painful but the results are satisfying but Baking in a blender is not that good, I use substance/marmoset
my photoshop skills are not that good lol so i can't do it manually
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Old 2021-09-07, 15:05   #9
InfantryGamer42
Default Re: [WIP] Oshkosh Mrap m-atv

Quote:
Originally Posted by LangMaster View Post
That is pretty mint, i wanted to make ka-52 since i really like double blade helicopters design but there is a lot of stuff stopping me, especially interior.
Pretty sure there is already model made.
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Old 2021-09-07, 17:18   #10
Hokunin
Retired PR Developer

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Default Re: [WIP] Oshkosh Mrap m-atv

@LangMaster

Ye, InfantryGamer42 is right.




But it is a Ka-52K Katran a blue marine version. There is no green ground army version. You can create the ground army version if you wish, then the importer DEVs could probably just reuse interrior cabin from marine version. You won't need to model 1p interior mesh.

Although, its not imported into game yet.


Personally, I think you could 3d model other more needed vehicles, like american FMTV logistics truck, could be a nice pair for this Oshkosh M-ATV

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Last edited by Hokunin; 2021-09-07 at 17:28..
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