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Old 2020-12-02, 22:40   #1
anantdeathhawk

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Default T80 base

Hello,

T80 stronk tank. kord is added for commander, ammo box and its holder are left.
More details to be added, later. Turret is like in war thunder and can add turret toss effect as mentioned here in the BF2:IDF mod, if DEVs decide to.
https://idfmod.wixsite.com/idf-ffi/s...4AYdbtsUxNuK1A
will post wireframes later.

Tris count- 13845


link-https://p3d.in/ostYU

Thanks.

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Last edited by anantdeathhawk; 2021-08-02 at 15:47..
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Old 2021-08-02, 15:44   #2
anantdeathhawk

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Default Re: T80 base

Update:

Total tris = 15629
front lights and track wheel supports/suspension are left to be modelled.

Images:











1. Extra .50 cal ammo.
2. Extra Fuel.
3. Engine Cover(all welded/ not separate).
4. Turret Flood Light.
5. Commander hatch (open).
6. Cloth of some sort.
7. Tool box(i guess).
8. Some launcher.
9. Gunner sights.
10. Big Tool box.

Different colored objects aren't welded and are floating, like small objects around the turret.
Thanks.

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Old 2021-08-02, 18:39   #3
[R-DEV]Mats391
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Default Re: T80 base

Nice start. Dont think you will need the cutout in hull for turret. You can just make it clip through the hull

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2021-08-03, 13:38   #4
anantdeathhawk

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Default Re: T80 base

Thanks!
What about when this happens?

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Old 2021-08-03, 15:12   #5
[R-DEV]​rPoXoTauJIo
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Default Re: T80 base

This will be geom2, on vehicle kill geometry will be replaced.
geom0 = 1p
geom1 = 3p
geom2 = 3p wreck

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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Old 2021-08-03, 19:41   #6
anantdeathhawk

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Default Re: T80 base

Ohh okay,
I'll keep the hull hole for the wreck.
Thanks.

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Old 2021-08-04, 08:51   #7
[R-DEV]Mats391
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Default Re: T80 base

Right now we do not have the big spectacular effects on anything, but I guess the T80 is known for blowing off his turret

Mineral: TIL that Wire-guided missiles actually use wire
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Old 2021-08-05, 13:33   #8
LangMaster

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Default Re: T80 base

Slick!, i like this keep up the work.

DISCORD - Suportík#2870
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Old 2021-08-09, 20:50   #9
anantdeathhawk

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Default Re: T80 base

TO RDEV Mats391:
IF i can recall correctly T72's turret blows off, but again i see what you did there.

To LANGMASTER:
Thanks.

Also can someone confirm if T80 base model has any coaxial MG? I see in the wikipedia, but there's no picture showing where the Coax hole should be on the turret.
Thanks.

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Last edited by anantdeathhawk; 2021-08-09 at 20:56.. Reason: confirmation for coax MG
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Old 2021-08-09, 22:13   #10
[R-DEV]Mats391
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Default Re: T80 base

You can see it on steelbeasts:
http://www.steelbeasts.com/sbwiki/index.php?title=T-80U
http://www.steelbeasts.com/sbwiki/im.../T80armour.jpg
http://www.steelbeasts.com/sbwiki/im.../T-80Uinfo.jpg

Its between search light and barrel. Here you can see the hole:
https://upload.wikimedia.org/wikiped..._T-80U_-01.jpg

Mineral: TIL that Wire-guided missiles actually use wire
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