project reality header
Go Back   Project Reality Forums > News / Announcements > Project Reality News
13 Apr 2021, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Project Reality News Project Reality news releases and announcements.

Closed Thread
 
Thread Tools Display Modes
Old 2020-04-10, 19:00   #131
CptHrki
Default Re: Project Reality: BF2 v1.6 Announced!

Quote:
Originally Posted by mectus11 View Post
Devs say: likely mid or late april
Everyone else: nah chief it's may or it's a meme
Who said that
CptHrki is offline
Old 2020-04-11, 12:57   #132
mebel
Supporting Member
Default Re: Project Reality: BF2 v1.6 Announced!

Quote:
Originally Posted by InfantryGamer42 View Post
First, biggest problem here is not map selection for vote. Biggest problem are people like you that do not vote because "#it is not worth". Votes are valid when most people take part in vote, not when 50+% people vote for one option. By that logic dictators whit 99,1% vote in favor are most legit leaders out there. And we all know that is not true.

Second, not all people think like you about maps. For instance I am big hater of Saaremaa. For me that is most stupid map, whit not great gameplay. Selecting map is more complicated from desert/city/forest/jungle subgroups that some people suggest as basics for map votes.

Three, 2 map vote will not work. You do not need to look farther form AAS vs INS votes, and how they work in practice. Pretty much only reason why someone will vote for INS is squad leader that will kick players that would vote for AAS. And believe me, that is actually not so rear today. It is not hard to imagine that we will get "vote for Kashan or I kick you" situations more than we have now.



So true, but people do not understand point of vote and how it works apparently.




That system also worked nice. Also, maybe servers can start doing theme days, were they do only PR: Vietnam maps, or PR:WW2 maps, or all day INF layers, like some sort of mini events. There is so many ways how to fix this issue that are not based on having or not having voting system or fixing voting system that already works good, if people would take part in it.



Do not think so. It says if you voted or not. And I am pretty much sure that you get message to vote in squad chat when you vote in all or team chat. But maybe it is not bad idea to put it in tips.
You've build a strawman mate
mebel is offline
Old 2020-04-11, 16:08   #133
mries
Supporting Member
Default Re: Project Reality: BF2 v1.6 Announced!

Releaseplease

mries is offline
Old 2020-04-11, 16:13   #134
Rabbit

Rabbit's Avatar
Default Re: Project Reality: BF2 v1.6 Announced!

Quote:
Originally Posted by mries View Post
Releaseplease
Damn he figured it out, now they legally have to.



AfSoccer "I just don't see the natural talent."
Rabbit is offline
Old 2020-04-11, 16:30   #135
PatrickLA_CA
Supporting Member

PatrickLA_CA's Avatar
Default Re: Project Reality: BF2 v1.6 Announced!

If you guys don't release within 15 minutes of announcement, we can legally leave

In-game: Cobra-PR
PatrickLA_CA is offline
Old 2020-04-12, 14:02   #136
LEGIYA

LEGIYA's Avatar
Default Re: Project Reality: BF2 v1.6 Announced!

Hope this new patch stops apc/tank lock ai assist players

LEGIYA is offline
Old 2020-04-13, 17:13   #137
Michael Z Freeman

Michael Z Freeman's Avatar
Default Re: Project Reality: BF2 v1.6 Announced!

Yes ! Good things come to those who wait.

Quote:
Originally Posted by Mineral View Post
I believe atm only Merville has COOP support. The WW2 maps are rather complex with many trenches and forests making it hard to create nav meshes for. Hopefully after 1.6 we can add more of them!
Quote:
Originally Posted by Double_13 View Post
I am currently working on getting more maps supported but no guarantees on that
Even a single map with Coop support will be appreciated here. More of them later an added bonus !

Michael Z Freeman is offline
Old 2020-04-20, 12:09   #138
Raklodder
Supporting Member

Raklodder's Avatar
Default Re: Project Reality: BF2 v1.6 Announced!

Quote:
Originally Posted by AlonTavor View Post
punkbuster hasn't been around since like 2014
I feel like Jar Jar Binks right now.

Raklodder is offline
Old 2020-04-20, 19:44   #139
BigBigMonkeyMan
Supporting Member

BigBigMonkeyMan's Avatar
Default Re: Project Reality: BF2 v1.6 Announced!

RELEASE IT RELEASE IT

"We will not go quietly into the night! We will not vanish without a fight! We're going to live on, we're going to survive.' Today we celebrate our independence day!"
BigBigMonkeyMan is offline
Old 2020-04-26, 00:50   #140
[R-DEV]​Arab
PR:BF2 Developer
Supporting Member

Arab's Avatar
Default Re: Project Reality: BF2 v1.6 Announced!

Quote:
Originally Posted by PatrickLA_CA View Post
If you guys don't release within 15 minutes of announcement, we can legally leave
#PRExit

Arab is offline
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 07:26.