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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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#1 |
Join Date: Nov 2020
Posts: 4
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I made a dashboard for some basic stats from completed PR matches (gathered from tracker files thanks in large part to Mineral's parsing code). I hope someone finds this interesting or useful. Let me know what you think!
On the boxplots for insurgency, the number of tickets listed for insurgents is the (number of caches they have left) * 100. |
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#2 |
Join Date: Jul 2017
Posts: 175
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It's interesting, I wish it updates in real-time though. Also Fallujah and Muttrah or general seeding maps used everyday so if anyone wonders why they are up there, that is why.
Edit: Attach a number to each map in top 10+ it's difficult to read otherwise. |
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#3 | |
Forum Moderator
![]() ![]() Join Date: Jul 2012
Posts: 2,692
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#4 |
Join Date: Nov 2020
Posts: 4
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Yeah, I don't know a great way to get it to update like that. I can try to update the dataset semi-regularly. I tried to combat the Fallujah/Muttrah a bit by only including matches with only 50 players or more (kind of arbitrary I guess). I could try and put numbers on if it makes it more readable.
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#5 |
Join Date: Nov 2020
Posts: 4
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#6 |
PR:BF2 Lead Developer
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Nice stuff, but I think should increase minimum players. 50 players is rather low, I would maybe go for 75 or so
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#8 |
Join Date: Nov 2020
Posts: 4
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Updated so you can now see v1.6.4. It also now only reflects matches with 75 players or more. I might add a slider later so you can change that there. No surprise, looks like Adak is the favorite so far (though it might be more fun for the US).
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#9 | |
Join Date: Jun 2013
Posts: 64
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Also in the winner stats section the bar chart on the right doesn't have a title. | |
In game name: Vio-Noob__
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