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Old 2009-05-21, 06:31   #31
ReadMenace

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Default Re: [Vehicle] AAVP7A1

LOOKING EPIC.

-REad
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Old 2009-05-21, 07:33   #32
Maxfragg

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Default Re: [Vehicle] AAVP7A1

yeah, the USMC really needs a weaker armed apc, just like the WZ511a and the Striker

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Old 2009-05-21, 07:47   #33
[R-DEV]​Rhino
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Default Re: [Vehicle] AAVP7A1

Quote:
Originally Posted by Maxfragg View Post
yeah, the USMC really needs a weaker armed apc, just like the WZ511a and the Striker
this aint really it... Has a Mk19 as its main weapon

Although yes, a lot less powerful weapon wise than the LAV-25 I would say its probably effectiveness wise, just under the BTR-60? Not 100%, might be less but ye, quite a bit above the Strkyer firepower wise, thou the Mk19 would probably suck at range.

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Old 2009-05-21, 09:06   #34
smee
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Default Re: [Vehicle] AAVP7A1

just wondering is it armoured better? and how that would equate to game play

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Old 2009-05-21, 09:11   #35
motherdear
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Default Re: [Vehicle] AAVP7A1

it believe that it has a weaker armor in it's basic form, but with the armor system added on top it might be even more powerful than the stryker but i doubt it.

anyway for full specs of armor and similar look here:
Amphibious Assault Vehicle

the hard thing to judge is that it has different armor plates all over

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Old 2009-05-21, 10:11   #36
Tim270
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Default Re: [Vehicle] AAVP7A1

Very nice so far, pretty dam even poly distribution to, keep it up! Is this also a lot slower in water than the BTR?

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Old 2009-05-21, 10:23   #37
Maxfragg

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Default Re: [Vehicle] AAVP7A1

sure, the MK19 is interesting, but the striker could have one aswell, right? and anyways it should be lots weaker than the LAV-25s cannon, and i guess its not so fast in the water. anyone here already been inside one?

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Old 2009-05-21, 12:35   #38
WilsonPL
Default Re: [Vehicle] AAVP7A1

In water:
BTR-60 10km/h
AAVP7A1 13,5km/h

and mk19 cannot penetrate armor

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Old 2009-05-21, 23:59   #39
motherdear
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Default Re: [Vehicle] AAVP7A1

okay another update for you guys, spent a few hours on adding stuff today, i made the armor and the vehicle a complete mesh and added various size tweaks to make the proportions right on the body (different armor sizes on each side of the vehicle) and then i adjusted small parts of the body to make room for the turrets etc and proportioned it right (thx for those ref pictures rhino helped a lot here)
on top of that i added the last small parts that joins the armor with the body itself so that there are no blunt faces. so to sum it all up i pretty much completed the add on armor system today (took about 7 hours in total (including waste time like eating etc :P)

so progress is going good, and for those of you guys that just want to see the progress take a look here





included pics for comparison.

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Old 2009-05-22, 00:15   #40
=Romagnolo=

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Default Re: [Vehicle] AAVP7A1




Sorry, I had to post that, your model is looking very very well done.

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