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Old 2008-12-28, 22:25   #41
Jonny
Default Re: [Proposal] PLAN Marines

Quote:
Originally Posted by arjan View Post
What would made you think i havent made a map yet?
I was allready talking about me doing maps and stuff back in EEF.

And i only sended him a map idea, so i could get a green light on it or not.
Nothing, but a lot leads me to think you havn't seriously started this map yet, which could well be used for other factions if not used for this one.
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Old 2008-12-28, 23:18   #42
Drav
Retired PR Developer
Supporting Member
Default Re: [Proposal] PLAN Marines

Is that a flamethrower that marine is carrying in the refs?

If so I DEMAND that it be included......complete with combustible backpack.

Seriously.....
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Old 2008-12-28, 23:32   #43
steve_06-07

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Default Re: [Proposal] PLAN Marines

Well maybe my post got overlooked, but I found that the Chinese are planning to make an aircraft carrier for the near future. So maybe those of you with better contacts than me might be able to find some kind of blueprints or sketches of what it might look like.

https://www.realitymod.com/forum/uploads/signatures/sigpic21893_1.gif
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Old 2008-12-29, 00:12   #44
[R-DEV]​Rhino
PR:BF2 Developer
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Default Re: [Proposal] PLAN Marines

Quote:
Originally Posted by [R-CON]PRC_Heavy_Z View Post
@Rhino
I will plan on creating the assualt Vessels and I am currently searching for info on the pallet texture thing you've mentioned. I will not make much of an interior for the ship, only a stair way to the rear heli hanger from the vehicle bay so it shouldn't be too much of a task compared to a Carrier, and as you mentioned the Vessel is ~ less than 3/4 the size of a carrier. If you could give me a link to some info on creating a "carrier" static that'd be awesome. Though why can't we just create a giant single static? If the Assualt vessel doesn't go well, we could also simply have small islands on the maps as staging areas.
There is NO info out there for this on how to crate a "Carrier/Assault Ship" for BF2.

There is only really one ship that has been fully made for BF2 and that's by the BFP2 team that made a huge gally of some sorts for one of there maps think its called Dead Calm if I remember correctly.

I would also say an assault ship is more or less the same size as the USS Essex since the USS Essex is really just a mut (ie, its a cross between a Carrier and an Assault ship).

Talk to me about it some more anyways on xfire in the new year

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Old 2008-12-29, 10:34   #45
Jonny
Default Re: [Proposal] PLAN Marines

From wikipedia:
Length: 844 ft (257 m)
Beam: 106 ft (32 m)
Draft: 28 ft (8.5 m) (full load)

How does the PLANM ship compare?
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Old 2008-12-29, 11:07   #46
Sabre_tooth_tigger

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Default Re: [Proposal] PLAN Marines

I like their camo

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Old 2008-12-29, 12:33   #47
fludblud

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Default Re: [Proposal] PLAN Marines

ooooooooooh i like this idea!

the PLANMC would make an awesome beach assault force with nearly all their assets being amphibious, VN3s, WZ551s and Type 63A amphibious tanks.

i'll go scrounging around my local uniform shops to see if i can get my mitts on some Type 07 ocean pattern uniform, i already have the urban set used in pr so there might just be a chance.

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Old 2008-12-29, 15:21   #48
Tomato-Rifle

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Default Re: [Proposal] PLAN Marines

I am modeling the Type 82 Grenade, could someone please get some ref. pictures of these spots of the Grenade? I cannot really see what it is and how it looks like.

Thank you
Attached Thumbnails
871044 question mark.jpg  

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Last edited by Tomato-Rifle; 2008-12-29 at 17:00..
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Old 2008-12-29, 17:12   #49
motherdear
Retired PR Developer

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Default Re: [Proposal] PLAN Marines

just a small update (did some smoothing groups etc.)





gonna get this approved and then i'm gonna start on lods and geom 0,1,2
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Old 2008-12-29, 18:03   #50
Jonny
Default Re: [Proposal] PLAN Marines

Outboards are sold with a mechanism to attach them to the boat:



Can we have orthographic views along the major axes? Putting them all in one image would help us, too, with another few images for the more detailed/hidden parts. Lots of fancy angles dont really give you a good feeling of the real shape of it.

The hull should bulge out in the middle and be *slightly* thinner at the rear, not perfectly straight after the mid-point like you have now. Be careful not to make it too much wider in the middle, though.

Other than that it looks good.
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