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Old 2018-02-07, 20:09   #11
VTRaptor

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Default Re: Operation Thunder Map Feedback

Small thing castle is missing is ladder in one of its towers, there:

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Old 2018-02-12, 03:00   #12
FlyingR
Default Re: Operation Thunder Map Feedback

One of the best maps in PR (if not the best)
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Old 2018-02-12, 04:09   #13
[R-DEV]​Rusty_42
PR:BF2 Developer

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Default Re: Operation Thunder Map Feedback

Quote:
Originally Posted by VTRaptor View Post
Small thing castle is missing is ladder in one of its towers, there:
Fixed for next release.
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Old 2018-02-13, 12:52   #14
winject
Default Re: Operation Thunder Map Feedback

Map is very well optimized and one of the most realistic I've ever seen.
ALT layout is perfectly balanced but STD is another story :
  • How come does RU team have such low power to counter polish F-16?
For the jet pilot, it only means locking with long range above them and you can say good bye.
Even Tunguskas don't have proper AA rockets, this is very unfair compard to Hades Peak alt layout where both teams get jets/aavs/ahe.

We need at least one of those solutions :
  • Add two AAVs with AA rockets to RU side (where is the god damn gopher when you need it?!)
  • Remove one RU hind (mi24_light) and replace it with ASF Mig?
  • Remove one RU hind (mi24) and replace it with SU-34?
  • Bring back AA rockets for attack helicopters?
  • ?

EDIT : just realized there's no airfield for RU team, so you might consider choosing the rockets AAV approach.
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Last edited by winject; 2018-02-13 at 12:57.. Reason: typos
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Old 2018-02-13, 14:57   #15
chrisweb89
Default Re: Operation Thunder Map Feedback

Use the auto missiles on the Tunguska and they act like normal AA missiles. My one time using the tungaska we killed a high altitude flaring F16 with 2 AA missiles and our hind then won us the game.
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Old 2018-02-13, 18:37   #16
agus92
Default Re: Operation Thunder Map Feedback

Excellent map, serious contender as best PR map (that castle is a beauty).

Found some floating flora though:
https://gyazo.com/177d7b90f00aa78ddd9711b0ce46e67b
https://gyazo.com/fc06b81b496f5ca44b43fdcbb8f38c0f

Besides this tree, the wheat field where SL 3 is on the map has the same issues.
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Old 2018-02-13, 20:41   #17
lespyd
PR Server License Moderator
Default Re: Operation Thunder Map Feedback

Assuming this is known, but if not, the polish jeeps on Op Thunder float above the ground: https://imgur.com/a/12ow2
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Old 2018-02-13, 20:50   #18
[R-CON]​SucharMistrz
PR:BF2 Contributor
Project Reality Beta Tester

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Default Re: Operation Thunder Map Feedback

Quote:
Originally Posted by lespyd View Post
Assuming this is known, but if not, the polish jeeps on Op Thunder float above the ground: https://imgur.com/a/12ow2
Everything float on the runway.

Drama gathers, and now my watch begins. It shall not end until my death. I shall take no advantage, hold no grudges, father no abuse. I shall wear no priviliges and win no approval. I shall live and die at my post. I am the admin in the madness. I am the lurker on the forums. I am the shield that guards the realms of PR-players. I pledge my life and honor to the PRTA Admin Team, for this drama and all the dramas to come. ~ PRTA MEME Department
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Old 2018-02-14, 07:03   #19
agus92
Default Re: Operation Thunder Map Feedback

Quote:
Originally Posted by SucharMistrz View Post
Everything float on the runway.
Except 5022 Spanair.
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Old 2018-02-14, 07:10   #20
[R-DEV]​Rusty_42
PR:BF2 Developer

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Default Re: Operation Thunder Map Feedback

Quote:
Originally Posted by agus92 View Post
Found some floating flora though:
https://gyazo.com/177d7b90f00aa78ddd9711b0ce46e67b
https://gyazo.com/fc06b81b496f5ca44b43fdcbb8f38c0f
Besides this tree, the wheat field where SL 3 is on the map has the same issues.
Fixed for next release.
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