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Old 2012-03-16, 06:30   #41
[R-DEV]​BloodyDeed
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Surround, thats great.
Im sure especially the german community will love you if this finds its way into the game

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Old 2012-03-16, 14:03   #42
Adriaan
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Default Re: [Vehicle] Fuchs 1A8

Great work! I look forward to seeing it baked.

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Old 2012-03-17, 21:08   #43
J.F.Leusch69
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Default Re: [Vehicle] Fuchs 1A8

some more refs for the fans, might be the air condition:
http://data3.primeportal.net/apc/han...s_13_of_20.jpg
http://data3.primeportal.net/apc/han...s_14_of_20.jpg
http://data3.primeportal.net/apc/han...s_19_of_20.jpg
(the one on the right side is standart across all fuchs vehicles i have seen, while the left one is almost only on the newer versions (A7 and A

also got a additional ref for the only storage basket we will put on it.
http://data.primeportal.net/apc/hart...s_panz_010.jpg

you can also remove the siren, its not used in combat.
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Old 2012-03-18, 16:10   #44
Surround

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Mmmmm, whats the siren?

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Old 2012-03-18, 16:19   #45
J.F.Leusch69
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Default Re: [Vehicle] Fuchs 1A8

http://www.fahrzeugbilder.de/1024/tp...610--37555.jpg

the orange light in the middle, its mainly used when driving inside germany on public roads
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Old 2012-03-18, 17:13   #46
Surround

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Default Re: [Vehicle] Fuchs 1A8

Aaaah, i was thinking the same earlier.

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Old 2012-03-18, 21:50   #47
[R-COM]H.sta
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Default Re: [Vehicle] Fuchs 1A8

We have blue ones in Norway, making it look like badass police

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Old 2012-03-18, 22:20   #48
Amok@ndy
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Default Re: [Vehicle] Fuchs 1A8

Quote:
Originally Posted by [R-COM]H.sta View Post
We have blue ones in Norway, making it look like badass police
blue is reserved in germany for police, firemen and rescue

though if you have ever seen and heard an tankkonvoi (always attended by an Fuchs with those "blinkies" [german]) then you might believe me that police is weak compared to those


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Old 2012-03-18, 23:00   #49
[R-COM]H.sta
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Default Re: [Vehicle] Fuchs 1A8

hopefully without derailing this thread completely:



No speeding

and to not make it too off topic, here are some pictures that might help you if you plan on modelling the interior (I hope you are)





model(but these tend to be quite accurate):
Im Bau: Transportpanzer Fuchs in Afghanistan - Bauberichte - Das Wettringer Modellbauforum

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Old 2012-03-18, 23:44   #50
Surround

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Default Re: [Vehicle] Fuchs 1A8

Small normal map test (teeeest)

Havent even finished hi poly yet

But I really have to see how i bake this whale. Because now it took me 3 hours to bake one 512 map of that box.

I was hoping that I could use max to the max (heh heh) but it seems 2012 doesnt like baking with scnaline and multihread processor
Attached Thumbnails
wip17.jpg  

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