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Old 2022-02-10, 17:13   #1
PRbear
Default AIX2 Random crashes in COOP

I hope someone there has a solution for the Random crashes in COOP in AIX2.
Playing singleplayer can be done without any issues, but if COOP is selected, there are random crash to desktop in ~ 30% of all maps.
Is that something you also have experienced?
Does a solution exist?
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Old 2022-02-10, 17:46   #2
[R-DEV]​AlonTavor
PR:BF2 Developer
Supporting Member
PR Server License Administrator
Default Re: AIX2 Random crashes in COOP

Probably this

https://discord.com/channels/7124285...21141588664340

https://cdn.discordapp.com/attachmen...62/unknown.png
Quote:
there's a common coop crash we fixed in server binaries related to pathfinding, someone here asked for help with a dump of a similiar crash (on client), so i applied a similiar fix on the client aidll
https://cdn.discordapp.com/attachmen...7222/AIDLL.dll
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Old 2022-02-10, 21:55   #3
PRbear
Default Re: AIX2 Random crashes in COOP

Thanks for your respond!
That is interesting. NULL-pointers can be a problem, but i cant see this as a reason for crashes only in coop.
It is the same algorithm in pathfinding in both coop and singleplayer, so the crash should be just as common in singleplayer as in coop, and that is not the case.
With that in mind, i have started to look at differenced between coop and SP.
One is very obvious!
Squads!
In SP squads are maximized with 3 bot-players
In coop squads are maximized with 5 bot-players
That means that if human-player joins a maximized squad, it is full -There are now 6 player-instances.
Question is now, what happens if a bot is forced into a Full squad. If that results in a datastruct error, then a crash would be expected, but..
Why now?
Why would such a core-problem appear now(!)
That unfortunately does not make sense.
-and same could be said about the pathfinding quads, btw..
I fear focus has to be on MS-update, as that is the only thing that changes 'stuff' regularly..
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Old 2022-02-10, 23:29   #4
[R-DEV]​Suchar
PR:BF2 Developer
Project Reality Beta Tester
Default Re: AIX2 Random crashes in COOP

Can you use bf2 debugger to generate logs and send them here?

https://www.realitymod.com/forum/uploads/signatures/sigpic98978_4.gif

Secret link last updated: 30th August 2022
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Old 2022-02-11, 16:55   #5
[R-DEV]​AlonTavor
PR:BF2 Developer
Supporting Member
PR Server License Administrator
Default Re: AIX2 Random crashes in COOP

Quote:
Originally Posted by PRbear View Post
Thanks for your respond!
That is interesting. NULL-pointers can be a problem, but i cant see this as a reason for crashes only in coop.
:
Theres no such thing as singleplayer on the bf2 engine. That doesnt exist. Its just coop with 1 player. People are still able to join you.

This fix is for the coop module that only loads in coop.

None of your ramblings are anywhere remotely relevant to anything ive said. Stop.
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