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PR Event News Check here for upcoming community-held events |
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#1 |
![]() Join Date: Nov 2009
Posts: 392
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Location: Helsinki
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![]() One-Life Event - Comeback __________________ ![]() PRTA Presents: One-Life Event - Comeback | 18:00 PRT, 14th APRIL 2018 ![]() Server: PRTA | EU - OneLife Event Server Password: onelife Map: Kashan Desert AAS Inf Time/Date: 18:00 PRT, 14th APRIL 2018 The situation The long standing storage facilities in the Kashan desert were evacuated after a succesful covert operation by Delta Force operators, which resulted in minor radiation in the area. Now the the surrounding area poses very little radiation hazard so both sides are racing to secure roads and setup a communication network, ultimately sending HAZMAT teams to the sticken sites to start the cleanup process and seize the facilities. Although originally in MEC hands, now the USMC sees a great opportunity to take the bunkers since the area is basically unguarded. Without total domination of the surroundings however, it is not possible for either side to move in. Mission intel MEC assets: 1x Mi-17, 1x Truck Logi, 1x Boragh APC USMC assets: 1x Truck Logi, 1x Huey M240, 1x Up-Armored HMMV Respective Outpost flags have to be captured in order for assets to spawn at main. 2 FOBs per team, TOW, Mortar and AA disabled as emplacements, HAT kits disabled. Both teams hold in main for 10 minutes. One life? Fight in the upcoming One-Life event and be a part of one the most thrilling rounds of PR you have ever played! Every decision you make on the battlefield might be your last, as there is no forgiveness with the no-respawn policy. Work closely with your squad mates, keep them alive and listen to every order your squad leader gives you, take your squad on an epic and immersive path to victory as a squad leader or even command the battle if you can take the pressure. Tactical movement, situational awareness, suppression, retreating and many other skills are vital to the well-being of your squad and team. Remember, the lives of others depend on your actions! One-Life, or perma-death events are created to bring you the ultimate emotional experience PR has to offer. Although the events have a slightly altered game mechanics, the core gameplay stays exactly the same. However, competitiveness and continuous action take the back seat to the incredible adrenaline rush of having just one shot at the mission and planning every move with utmost care. Rules Once you give up, or the revive timer hits zero and you are forced to respawn (you get 1 on the death count), you are not eligible to play any more and will be automatically removed from the server with a temporary ban for the duration of the event. Although the event does not feature sign-ups of any kind, chain of command is to be respected at all times. If there is a CO present, squad leaders must act out his orders unless specified otherwise - Same goes for squad members. Any insubordination is a kickable offense. There are no other rules (except standard PRTA Server Rules), so the outcome is completely in the hands of the team. Additional tweaks
Symmetrical infantry-focused long range desert patrols. Bunkers area is out of AAS in order to prevent bottlenecks and forced stalemates, only the village and outpost flags are in play, two at a time to further split the fighting to squad-level sizes. 15 minute critically wounded timer is back in action, and while bodies and kits do disappear, markers, shadows and player's voice remain, making it possible to revive, albeit with much more difficulties after the initial 5 minutes have passed. Feedback after the event would be much appreciated and can be posted here: One-Life Feedback Thread |
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Last edited by temexter; 2018-04-09 at 12:48..
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#2 |
Join Date: Oct 2012
Posts: 1,280
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As always, CO volunteers, message to PM.
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#3 |
Join Date: Oct 2012
Posts: 1,280
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New AAS addition for this one -
Tickets reduced to 100 per side. Tickets are now an additional end-game factor as they represent overall army morale. Deaths of soldiers, loss of vehicles and loss of ground will have a negative impact on the side you are playing on and in the case of losing tickets/breaking morale, the army forfeits the battle and surrenders. However for each flag in play that is captured (even from neutral), respective team gains the ammount of tickets a flag is worth, (100 divided by # of playable flags) making the battlefield worth additional 100 tickets. This way, falling back (if you have the morale to do so) will be a viable option as you can regain the lost tickets with a well coordinated assault. |
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#4 |
Join Date: Nov 2017
Posts: 4
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Location: Kilkis
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Ok so got a question I just join the designated time on the server and I'm in the event?
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#5 |
![]() Join Date: Jan 2008
Posts: 7,336
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Location: Vestfold
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Yep.
And don't die btw.. Protip ![]() |
Xact Wicca is The Joker. That is all. |
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#6 |
Join Date: Oct 2012
Posts: 1,280
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Always advisable to join 15 minutes earlier, 1800 is the start of the real deal.
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#7 |
Join Date: Oct 2012
Posts: 1,280
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Seeding started, all welcome!
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Tags |
14th, 1800, 2018, april, comeback, event, onelife, prt, prta |
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