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02 Dec 2022, 00:00:00 (PRT)
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Old 2022-02-10, 09:53   #1

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Question Humping trees - prevention

Hi, I had a question about terrain or objects on it.
When some bots are driving along in a tank they might come to a tree and instead of working a way round it, they hump it and keep at it for ages. So I went to see if I could find the tree in the staticobjects tweak file but no luck; I'm guessing that for forests etc, the designer can paint a load of trees onto the map and those don't get mentioned in the tweak file. So I'm wondering, is there a setting which can be switched which would make the trees pass-through-able? That's what tanks can do when they come to a small fence or barbed wire, so hopefully it's something which is possible in the game.
Many thanks for any help here,
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