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Old 2010-08-19, 09:28   #11
mike653048
Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

I was about to say jeez thanks for the huge letdown lol.
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Old 2010-08-19, 10:03   #12
chehotela

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

boys and planes will be in the game?
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Old 2010-08-19, 10:24   #13
Protector

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

I pray this optimization pays off for PvP because thats the only thing that lets down PvP for Arma 2...Trying to shoot someone who keeps warping a couple of metres ahead isn't fun.

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Old 2010-08-19, 10:25   #14
John-117

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Quote:
Originally Posted by [R-DEV]UK_Force View Post
With over 80 GB of data captured,[/B]


All these sounds will be copyrighted under realitystudios, a commercial branch of Project Reality.


- PR: ArmA2 - Install, set up etc




-The Project Reality Team
You wont be using all 80GB in the first release will you?
With the set up of realitystudios will we see some merchandise soon?

Since your talking about installing does this mean it will be out sometime soon

Proud Member of [PR-HK]

thanks rampo93
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Old 2010-08-19, 10:31   #15
=]H[= JakCurse
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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

I almost feel that I need to have the bbcode for this permanently ready to copy for moments like this, john


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Old 2010-08-19, 10:42   #16
[R-MOD]Jeepo
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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Quote:
Originally Posted by [R-DEV]AfterDune View Post
Yes, both. Thank goodness .
They probably don't want to have to put up with Jaymz failing at drinking beer again..........

R-MOD Jeepo
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Old 2010-08-19, 11:32   #17
dunadan

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Sexy screenshots are sexy.
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Old 2010-08-19, 11:32   #18
PatrickLA_CA

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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Will you use these sounds for BF2 PR too?

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Old 2010-08-19, 11:40   #19
[R-DEV]​AfterDune
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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Quote:
Originally Posted by PatrickLA_CA View Post
Will you use these sounds for BF2 PR too?





This question was asked a few posts before yours . Yes, they will be used for both PR:BF2 and PR:ArmA II.

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Old 2010-08-19, 12:05   #20
[R-DEV]​Nosferatu
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Default Re: PR: ArmA2 Highlights Reel #2 (Part 3)

Behold the newborn power of Pickard facepalm smile on these forums!

"In addition to his other Asiatic characteristics, the Russian have no regard for human life and is an all out son of bitch, barbarian, and chronic drunk" - General Patton : A Soldier's Life

If violence isn't the answer, then you obviously need more violence.
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