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Old 2008-08-27, 08:45   #121
Tonnie
Retired PR Developer

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Default Re: [Textures] US Army Kit Geometry [WIP]

i am with Somebody on the glasses lol


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Old 2008-08-27, 08:56   #122
Ironcomatose

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Default Re: [Textures] US Army Kit Geometry [WIP]

Win. Keep it up man.


[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
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Old 2008-08-27, 09:04   #123
ReadMenace

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Default Re: [Textures] US Army Kit Geometry [WIP]

People keep trashing the glasses and I give them to all the '1337' kits.

-REad
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Old 2008-08-27, 11:15   #124
FastWinston

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Default Re: [Textures] US Army Kit Geometry [WIP]

Medic glasses needs to be taped down the middle and cocke-bottle buttom thick Looking great!
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Old 2008-08-27, 23:25   #125
ReadMenace

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Default Re: [Textures] US Army Kit Geometry [WIP]

Update, check front page.

-REad
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Old 2008-08-27, 23:49   #126
crazy11
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Default Re: [Textures] US Army Kit Geometry [WIP]

Very nice job, Like the glasses.


You miss 100% of the shots you don't take.- Wayne Gretzky
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Old 2008-08-28, 03:09   #127
scarmoe
Default Re: [Textures] US Army Kit Geometry [WIP]

the model looks awesome...nothing like the early renders.
looks high poly

"One ought never to turn one's back on a threatened danger and try to run away from it. If you do that, you will double the danger. But if you meet it promptly and without flinching, you will reduce the danger by half."
- Sir. Winston Churchill
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Old 2008-08-28, 04:44   #128
Rambo Hunter

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Default Re: [Textures] US Army Kit Geometry [WIP]

Hmm, I don't think the Army uses the Noroto NOD mount, mainly the Marines and possibly the Navy (? Not too sure on that)
But nice work otherwise!
(However, I'm with somebody on the glasses...)



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Old 2008-08-28, 06:53   #129
Tonnie
Retired PR Developer

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Default Re: [Textures] US Army Kit Geometry [WIP]

YAY! he did smoothing groups this time lol. Good work mate


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Old 2008-08-28, 07:08   #130
ReadMenace

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Default Re: [Textures] US Army Kit Geometry [WIP]

Quote:
Originally Posted by Rambo Hunter View Post
Hmm, I don't think the Army uses the Noroto NOD mount, mainly the Marines and possibly the Navy (? Not too sure on that)
But nice work otherwise!
(However, I'm with somebody on the glasses...)


It's mostly to make a little more Oooh-ahh gear for the SpecOps.

ETA: Nobody is being issued the Crye Chassis or Blast Belt either.. Doesn't mean I didn't model it.

-REad
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Last edited by ReadMenace; 2008-08-28 at 07:19..
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