project reality header
Go Back   Project Reality Forums > PR:BF2 Mini-Mods > PR:WWII General Discussion > PR:WWII Suggestions
18 Nov 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:WWII Suggestions Suggestions from our community members.

Reply
 
Thread Tools Display Modes
Old 2013-01-05, 16:52   #11
[R-DEV]​AfterDune
PR:BF2 Developer
Supporting Member
PR Server License Administrator

AfterDune's Avatar
Default Re: Jeep and Kubelwagen overpowered

Yeah, that'll be fixed in the future.

AfterDune is offline Reply With Quote
Old 2013-01-05, 16:58   #12
Pvt.LHeureux
-

Pvt.LHeureux's Avatar
Default Re: Jeep and Kubelwagen overpowered

Quote:
Originally Posted by Stemplus View Post
I find it OP to have the guys in the back seat of the Kubelwagen able to use their weapons, that way you can have a medic as the driver, MG in the front seat, engineer in the back seat, and a HAT guy in the other back seat. The medic will heal the rest, engineer will repair the vehicle, throw his super-granade, and deploy mines, MG in the front seat will rape trucks, cars and infantry, and the HAT in the back will kill tanks. The HAT and the MG also have backup ammo in the back. It's ok to have the MG guy able to deploy his weapon in the front, but the back seats make the vehicle a lot better than the jeep.
Aaaah KubelShrecking from FH2 before the fix

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
Pvt.LHeureux is offline Reply With Quote
Reply


Tags
jeep, kubelwagen, overpowered
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 09:41.