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Old 2012-12-30, 16:17   #61
Pvt.LHeureux
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Default Re: Smaller Omaha level?

Wait wasn't this thread about a smaller Omaha level? So why not make it 1km x 1km instead of 2x2 like the one we already have..?

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Old 2012-12-30, 16:22   #62
[R-DEV]Mineral
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Default Re: Smaller Omaha level?

gx, if you actually are going to make this map(i'm against it as we already have a beach landing map and it would be way better to make a map based on the other battles around europe instead of making the same thing twice + You still have another map unfinished + maybe updating overlord to make it better is way more efficient ) that just make a separate thread for it, this is just confusing.

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Old 2012-12-30, 16:31   #63
Pvt.LHeureux
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Default Re: Smaller Omaha level?

I'm already working on Overlord to make it better.

gx, it's true that if you wish to make a Normandy map, what would be welcomed is a 2km x 2km map like the battle of Mortain where we could have planes and more tanks/vehicles.


Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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Old 2012-12-30, 16:43   #64
Rabbit

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Default Re: Smaller Omaha level?

*scrapped as people bitch to much*

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Old 2012-12-30, 16:52   #65
[R-DEV]Mineral
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Default Re: Smaller Omaha level?

I just think your other map is looking way to promising. It would be sad to see it put on hold for an additional Normandy beach assault. I feel like having one project at a time is a better way to do things

But that's just me. I'm not trying to be an annoying complainer here. It's just if you open this forum and see how many promising maps were made and abandoned just because the mapper thought of a even better concept and then none of them got finished.

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Old 2012-12-30, 17:11   #66
[R-DEV]​AfterDune
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Default Re: Smaller Omaha level?

Man, this got out of hand quickly...

Right, gx is already working on a map that has great progress as far as I know, so of course that map will be finished first. But one can post ideas and historically accurate images to, one day, create a map that's historically accurate (as far as possible with our assets) and can still deliver that "holy shit!" feelings as the current Overlord does.

This map, if it's ever made, is intended to replace Overlord. The current map is still cool, but if this new map is more accurate and still gives you an overdose of awesomeness, it'll replace it for sure.

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Old 2012-12-30, 17:19   #67
Ts4EVER
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Default Re: Smaller Omaha level?

Quote:
Originally Posted by Pvt.LHeureux View Post
I'm already working on Overlord to make it better.

gx, it's true that if you wish to make a Normandy map, what would be welcomed is a 2km x 2km map like the battle of Mortain where we could have planes and more tanks/vehicles.

You want to use that as a PR map? That's a three division attack while you would ahve a depleted company on a battlefield of the same size.

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Old 2012-12-30, 17:28   #68
[R-COM]Arc_Shielder
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Default Re: Smaller Omaha level?

gx stated in Shikotan Island thread that he is going to wait for the 1.0 release. Until then he has the time to get involved in another project. Apparently he has an experient background and judging from the bits I've seen of Shikotan, I'm pretty sure he is capable of delivering a great map.
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Old 2012-12-30, 17:34   #69
Pvt.LHeureux
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Default Re: Smaller Omaha level?

Quote:
Originally Posted by Ts4EVER View Post
You want to use that as a PR map? That's a three division attack while you would ahve a depleted company on a battlefield of the same size.
Just the terrain, don't need to make it super historically accurate. Also it gives us an occasion to use the P51

Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
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