project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Coding
09 Dec 2018, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 2013-03-03, 17:03   #31
[R-DEV]​Rhino
PR:BF2 Developer
Supporting Member

Rhino's Avatar
Default Re: [export] Gaz 66 truck [WIP]

Quote:
Originally Posted by [R-DEV]AfterDune View Post
Normandy won't be in v1.0.
And nor will PR:F, you keep on forgetting to mention that one AD

Rhino is offline Reply With Quote
Old 2013-03-03, 17:09   #32
[R-DEV]​AfterDune
PR:BF2 Developer
Supporting Member
PR Server License Administrator

AfterDune's Avatar
Default Re: [export] Gaz 66 truck [WIP]

A silent desire, Rhino .

AfterDune is offline Reply With Quote
Old 2013-03-03, 17:16   #33
SShadowFox
Default Re: [export] Gaz 66 truck [WIP]

Why?

123456


[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.
SShadowFox is offline Reply With Quote
Old 2013-03-03, 17:32   #34
[R-DEV]Mineral
PR:BF2 Lead Designer
Supporting Member
PR Server License Administrator

Mineral's Avatar
Default Re: [export] Gaz 66 truck [WIP]

cause it's too awesome. 1.0 has reached it's awesome limit so they need to spread the awesomeness over a few releases

Mineral is offline Reply With Quote
Old 2013-03-03, 18:00   #35
[R-DEV]​Rhino
PR:BF2 Developer
Supporting Member

Rhino's Avatar
Default Re: [export] Gaz 66 truck [WIP]

Quote:
Originally Posted by SShadowFox View Post
Why?

123456
Essentially v1.0 would have to be delayed for it to be included.

Rhino is offline Reply With Quote
Old 2013-03-03, 18:02   #36
SShadowFox
Default Re: [export] Gaz 66 truck [WIP]

But, will be any patch including those mini-mods in the future?


[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.
SShadowFox is offline Reply With Quote
Old 2013-03-03, 18:09   #37
[R-DEV]​AfterDune
PR:BF2 Developer
Supporting Member
PR Server License Administrator

AfterDune's Avatar
Default Re: [export] Gaz 66 truck [WIP]

Possibly. We're focussing on getting v1.0 out the door first, as we're dying to play it LIVE .

AfterDune is offline Reply With Quote
Old 2013-06-07, 20:55   #38
[R-DEV]Mineral
PR:BF2 Lead Designer
Supporting Member
PR Server License Administrator

Mineral's Avatar
Default Re: [export] Gaz 66 truck [WIP]

sooo, reviving this thread. Thanks to Moszeusz we are getting there with this asset Everything is working except one thing, the glass. I tried to follow it as best as I could like how the mec_trk does it. I made it double faced in the beginning. Then tried 'once-faced' if that's a word. that also didn't really work, so then I used the 'shell' modifier with parameters on 0 to make it double again but still doesn't work like it should.

I use the mi24 glass textures, same as the mec truck. And the material setup is the same too as far as I can tell threw bf2meshviewer.


The problem with it is that it looks fine from one side, but when you move to the other side(left/right) then the glass disappears and shows up somewhere else completely bugged.

invisible and bugged:




(it's sticking threw the steering wheel.


looks fine when on the right side of the truck:



Is this a problem that I did wrong with the model/export? Is it a material problem or a coding problem? I have no clue . and my limited modelling knowledge doesn't help Also please ignore texture of model

Mineral is offline
Last edited by [R-DEV]Mineral; 2013-06-07 at 21:03..
Reply With Quote
Old 2013-06-07, 21:23   #39
[R-DEV]​Rhino
PR:BF2 Developer
Supporting Member

Rhino's Avatar
Default Re: [export] Gaz 66 truck [WIP]

Send me the ingame files and I'll take a quick peak.

BTW, where did this model come from / who made it and would it be a better truck than the Ural for the Modern Russian Forces?

EDIT: might as well send me the .max scene while your at it.

Rhino is offline
Last edited by [R-DEV]Rhino; 2013-06-07 at 21:45..
Reply With Quote
Old 2013-06-07, 21:33   #40
Adriaan
Retired PR Developer
Supporting Member

Adriaan's Avatar
Default Re: [export] Gaz 66 truck [WIP]

It's the 6 wheel model, so no, unfortunately.

Adriaan is offline Reply With Quote
Reply


Tags
export, gaz, poxo is ghey, truck, vehicle, wip, wipsy
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 23:56.