project reality header
Go Back   Project Reality Forums > News / Announcements > PR Changelogs
04 Jun 2023, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR Changelogs The changelogs for recently released Project Reality versions

Reply
 
Thread Tools Display Modes
Old 2023-04-04, 15:16   #21
Filódapucha
Default Re: PR:BF2 v1.7.4.0 Changelog

please fix new Russian atack helicopters without minimap hud

please fix Archsberg map midround crashing without crashreport mesage on win11 after last update.
Filódapucha is offline Reply With Quote
Old 2023-04-08, 17:50   #22
KianaKaslana

KianaKaslana's Avatar
Default Re: PR:BF2 v1.7.4.0 Changelog

Please add the "M16/M4 With Bayonet" hud icon for US Armed Forces.

KianaKaslana is offline Reply With Quote
Old 2023-04-09, 09:14   #23
xpugur

xpugur's Avatar
Default Re: PR:BF2 v1.7.4.0 Changelog

why remove new last 50 ticket siren?
why remove moon map?
WHYYYYYYYYYYYY

xpugur is offline Reply With Quote
Old 2023-04-09, 10:42   #24
InfantryGamer42
Default Re: PR:BF2 v1.7.4.0 Changelog

Quote:
Originally Posted by xpugur View Post
why remove new last 50 ticket siren?
why remove moon map?
WHYYYYYYYYYYYY
1st april feature only
InfantryGamer42 is offline Reply With Quote
Old 2023-04-25, 15:20   #25
Dubai
Default Re: PR:BF2 v1.7.4.0 Changelog

Why did devs decided to expand dod area to ALL hills in this Map of Muttrah city? With this update, u can't hide from enemy aavp when u walking alone the road off the hills. U can't ambush enemy cas with terrain cover. U can't make some awesome tactical plan anymore. Reverse this feature to last update pls, this is not fun, for both side.
Dubai is offline Reply With Quote
Old 2023-04-25, 21:04   #26
InfantryGamer42
Default Re: PR:BF2 v1.7.4.0 Changelog

Quote:
Originally Posted by Dubai View Post
Why did devs decided to expand dod area to ALL hills in this Map of Muttrah city? With this update, u can't hide from enemy aavp when u walking alone the road off the hills. U can't ambush enemy cas with terrain cover. U can't make some awesome tactical plan anymore. Reverse this feature to last update pls, this is not fun, for both side.
This was argued in Muttrah map thread. Pretty much everybody agreed that it is needed, as MEC is pretty much unmovable from mountaines.

PS If you have feedback or suggestion, post inside dedicated thread (or if thread does not exist, create new one). Dedicated thread for Muttrah exist and you can find it inside Map feedback section.
InfantryGamer42 is offline Reply With Quote
Old 2023-05-30, 11:12   #27
Catmouse
Default Re: PR:BF2 v1.7.4.0 Changelog

Quote:
Originally Posted by Elsidir View Post
Road to damascus is verry nice. I like shrubs ,,forests'' around the map, infantry can hide and move around relatively safely AND vehicles can go through so this space is potential for interesting gameplay/ ambushes. Visually is more sophisticated and shows progress of map designers in PR, you can see feedback being implemented, mainly :infantry accommodation on bigger maps.
I agree. The map is both stunning and good in terms of gameplay for infantry.
Catmouse is offline Reply With Quote
Reply
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 16:17.