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PR:BF2 Support Help and support regarding PR:BF2 installation and in-game issues

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Old 2020-05-10, 19:33   #1
LaurindoBR
Exclamation Critical Error

Help me guys, my game doesn't log!.

Critical Error: An unhandled exception has occured. Details are as follows:

Could not load file or assembly 'System.Threading.Tasks, Version=1.5.11.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. O sistema não pode encontrar o arquivo especificado.

Further details can be found in the following file:

C:\Program Files (x86)\Project Reali...PRLauncher.log

Please report this error to the Project Reality Team, and include the log file in your report.

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> System.IO.FileNotFoundException: Could not load file or assembly 'System.Threading.Tasks, Version=1.5.11.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. O sistema não pode encontrar o arquivo especificado.
File name: 'System.Threading.Tasks, Version=1.5.11.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
at PRLauncher.WPF.ViewModel.Pages.LoginPageViewModel. OnLoaded(Object a)
at -.s.a(Object a, RoutedEventArgs b)
at System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(Dependency Object sender, RoutedEventArgs args)
at MS.Internal.FrameworkObject.OnLoaded(RoutedEventAr gs args)
at System.Windows.BroadcastEventHelper.BroadcastEvent (DependencyObject root, RoutedEvent routedEvent)
at System.Windows.BroadcastEventHelper.BroadcastLoade dEvent(Object root)
at System.Windows.Media.MediaContext.FireLoadedPendin gCallbacks()
at System.Windows.Media.MediaContext.FireInvokeOnRend erCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHan dlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHan dler(Object resizedCompositionTarget)
at System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCat chWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

[/code]
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Old 2020-05-11, 10:47   #2
[R-DEV]Mats391
PR:BF2 Lead Developer
Supporting Member

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Default Re: Critical Error

I think others have fixed this issue by updating their .net Framework. Could you try that?

Mineral: TIL that Wire-guided missiles actually use wire
Mats391 is offline Reply With Quote
Old 2020-05-12, 13:17   #3
RedzaImran08480
Default Re: Critical Error

Had that issue last night. Someone told me to uninstall the Microsoft .NET and reinstall it.
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