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Old 06-25-2009, 10:42 AM   #31
Tomato-Rifle

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Default Re: Animating for Battlefield 2

And another question, how do i make the selection box with the lods look like yours? mine looks like this


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Old 06-25-2009, 10:45 AM   #32
Chuc
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Default Re: Animating for Battlefield 2

I'm not sure how you got that window.. but to select objects from a table just press hotkey "H".


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Old 09-27-2009, 11:15 AM   #33
addaco

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Default Re: [Animation Tutorial] Animating for Battlefield 2

Hi

I am starting this again (stopped due to RL) and so I decided to download the tuts again, after a pc reformat

The 7z file seems to be broken. Everytime I open it i get an error, and I can not extract the vids etc.

Adam

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Old 10-07-2009, 06:21 AM   #34
Chuc
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Default Re: [Animation Tutorial] Animating for Battlefield 2

Hey addaco, really sorry for the wait. Unfortunately I can't find any problems downloading or extracting, did you try downloading with a download manager or something with resume support?


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Old 10-07-2009, 07:22 AM   #35
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Default Re: [Animation Tutorial] Animating for Battlefield 2

When I download it, I try to open the compressed folder (through winrar) and I get an error, though I can see some files inside. When I try to extract those files, I get an error.

Luckily, yesterday I found an old backup of mine, which has the videos (which I am glad about). Though, i wonder if the download is still working for other people.

On a different note, I made some progress, made a simple animation. The problem I had last tiem about importing the meshes (but though .con) is now fixed. When you press "h" to view all the meshes, when you import .con, you have to click subtree, to see the different LOD's. I hope others who have this problem / will do have it fixed .

Thanks Chuc

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Old 10-07-2009, 10:27 AM   #36
addaco

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Default Re: [Animation Tutorial] Animating for Battlefield 2

Question: when importing through the .con files, which should I import.

For example for the GBRIF_L85A2iron
There are many .con files:
gbrif_l85a2iron.con
GBrif_L85A2iron_2.con
GBrif_L85A2iron_4.con
GBrif_L85A2iron_6.con
So which should I use and why?

EDIT: the first one (without _) is the right one, afaik

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Old 11-07-2009, 11:45 AM   #37
Wilkinson

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Default Re: [Animation Tutorial] Animating for Battlefield 2

I'm having an issue making my IK Constraints.

For some reason I cannot get the Link Params
Attached Thumbnails
untitled.JPG  


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Old 11-07-2009, 05:25 PM   #38
Chuc
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Default Re: [Animation Tutorial] Animating for Battlefield 2

You need to make a link constraint via the top drop down menu


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Old 11-07-2009, 07:24 PM   #39
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Default Re: [Animation Tutorial] Animating for Battlefield 2

Got it thanks.


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Old 03-22-2010, 11:54 AM   #40
HitmanS2

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Default Re: [Animation Tutorial] Animating for Battlefield 2

I have a problem, I don't the necessary tools thing... why ?

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Last edited by HitmanS2; 03-22-2010 at 12:20 PM..
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