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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#431 |
Join Date: Aug 2020
Posts: 22
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1. Your team loses 30 tickets when you lose a flag your ALREADY control. Don't capture gray flags your not setup to defend.
2. Squads are granted a 10 second respawn bonus after building a FOB/Hideout. It's good for the team AND your squad. Each team gets a maximum of 6. 3. Adjust your in-game volume and your mumble output volume so that you can hear over engines before you need to hear something crucial from vehicle crew. 4. Up to 5 IEDs and 30 Mines can be deployed by sappers and combat engineers. Deployed in the right area these can be devastating tools of destruction. 5. APCs provide kits that same way crates do but with no limit and keep rally points within 2 large grids permanent unless overran. Use them wisely. |
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#432 | |
Join Date: Jul 2017
Posts: 187
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Please specify a distance if you're going to say something grid related it will help the new players. I believe it's 600m/300m in total judging by what I see in the manual. | |
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#433 | |
![]() Join Date: Mar 2019
Posts: 57
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![]() Quote:
4. I'm pretty sure that you can only place 5 mines (of any kind) and 10 remotely controlled explosives. Do you have a source for this one? | |
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future releases, loading, screen, suggestion, thread, tip, tips |
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