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Old 2010-02-24, 14:43   #11
AFsoccer
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Default Re: [MAP] Wake Island (4km) [WIP]

You could always do a paradrop start for the Chinese, like in Silent Eagle.

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Old 2010-02-24, 18:11   #12
[R-CON]​Zeno
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Default Re: [MAP] Wake Island (4km) [WIP]

it would be cool if you could have those big aircraftbunkers i see on goole earth


[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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Old 2010-02-24, 18:43   #13
Amok@ndy
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Default Re: [MAP] Wake Island (4km) [WIP]

Quote:
Originally Posted by Dankicity View Post
I had seen the posts. The whole idea of this map, and I believe PR, is to show what EA (anyone to date) could/should have made. For us folk here in reality.
Wake Island 2007 for vBf2 is just a remake of an bf42 map called Wake Island

it looks nearly same and it was not thought to look like the real wake island


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Old 2010-02-25, 01:44   #14
bazza_1964
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Default Re: [MAP] Wake Island (4km) [WIP]

Eventually, this could be a USMC vs N. Korea Map? Or Rus vs N'Korea? Just sayin'....

"Sir, I am unaware of any such activity or operation... nor would I be disposed to discuss such an operation if it did in fact exist, sir." - Captain Willard
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Old 2010-02-25, 02:05   #15
DevilDog812
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Default Re: [MAP] Wake Island (4km) [WIP]

i found a couple reference pics incase you need them







Wake Island Map - Wake Island • mappery
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Old 2010-02-25, 11:19   #16
Dankicity
Default Re: [MAP] Wake Island (4km) [WIP]

Updated first post with editor screen (with some love from photoshop)

Quote:
Originally Posted by AFsoccer View Post
You could always do a paradrop start
It would be nice for the north, though I have not a clue how to do that yet so I had to limit my expectations.

Quote:
Originally Posted by bazza_1964 View Post
Eventually, this could be a USMC vs N. Korea Map? Or Rus vs N'Korea? Just sayin'....
While deep in thought I pondered a Coalition force, China & N. Korea vs US & Aussies. But at least I'd say yes to N. Korea, possibly terroristic in nature .

Quote:
Originally Posted by DevilDog812 View Post
i found a couple reference pics incase you need them
The 2nd image you show is one I found the other day. Money for bunker/emplacement ruins. I also just found another that pointed out the hotel's location on the eastern, not western side of Peale Island. The best I've found for detail is from here. One image is of a map that I'm thinking of calling the island to get. It's a travel guide like map, naming specific buildings/monuments on the island.
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Last edited by Dankicity; 2010-02-25 at 11:33..
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Old 2010-02-25, 11:45   #17
[R-CON]​Zeno
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Default Re: [MAP] Wake Island (4km) [WIP]

Quote:
Originally Posted by Dankicity View Post
View of Oil Storage and a bit of the Dock, had to fake the smoke and out-of-perspective black hawk.
please dont edit the editor images.. can we se some originals? from what i can see on your only pic it looks good


[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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Old 2010-02-25, 11:59   #18
Dankicity
Default Re: [MAP] Wake Island (4km) [WIP]

Sorry

How about a link to the orginial? Work on the web and like keeping crappy content off the net... er maybe that is what you were saying

Really I did it because I'd rather erase the building markers still in my color map before updating it. Pure laziness, I know. example
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Last edited by Dankicity; 2010-02-25 at 12:30..
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Old 2010-02-25, 16:19   #19
dunem666

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Default Re: [MAP] Wake Island (4km) [WIP]

Great map just how it should be.
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Old 2010-02-26, 01:22   #20
Dankicity
Default Re: [MAP] Wake Island (4km) [WIP]

One area I've been unable to figure out how to handle is the south side of the dock. Evidently it is used as a launch pad for missiles and anti-missile testing. Sadly it is too small of an area for the missile silo building. Any thoughts?

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