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PR:ARMA3 General Discussion General discussion of the Project Reality:ARMA3 modification

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Old 2013-11-25, 02:34   #1
Anderson29
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Default Ask the PR ArmA [DEV]s a (?)

i figured all the other PR projects have one so why not PR ArmA. i figure their maybe some questions that may want to be asked by members here and to have that member-dev relationship and the devs can chose to answer or not i guess.

what we know so far is in this sticky

so ill start...
R there gona be fa$tRope$?
i kid....lol

my real question is:
so i know 1st person will be forced but i wonder will there be a view distance cap or a certain level of graphics being forced, implemented currently or plan to in the future?

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Old 2013-11-28, 14:52   #2
Deadfast
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Default Re: Ask the PR ArmA [DEV]s a (?)

Quote:
Originally Posted by Anderson29 View Post
so i know 1st person will be forced but i wonder will there be a view distance cap or a certain level of graphics being forced, implemented currently or plan to in the future?
We don't plan to force any graphics.
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Old 2013-12-05, 14:48   #3
Prevtzer
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Default Re: Ask the PR ArmA [DEV]s a (?)

Devs, are you going to jump on this?

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Old 2013-12-05, 15:13   #4
Shredex

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Default Re: Ask the PR ArmA [DEV]s a (?)

Quote:
Originally Posted by Prevtzer View Post
Devs, are you going to jump on this?

Let's make this happen!
Contest | Make Arma Not War

PR:ARMA3 (PR in generall) deserves to win this!

I may look busy but I'm just confused
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Old 2013-12-06, 11:25   #5
[R-DEV]​LITOralis.nMd
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Default Re: Ask the PR ArmA [DEV]s a (?)

As we'll all probably know, BIS released ALL the old Arma content for free for modders.
Arma 3 Developers Release Models of Previous Arma Games for Modding Community

When the Devs get a chance to wrap their head around this avalanche of new material, please step up and ask for help making use of all of this for the PR mod.

As I understand it, you can now directly take every weapon and vehicle from ArmaII and use it for free in ARMA3:PR .

Should make life easier, the question now is, how do you make that $500k ?

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Last edited by [R-COM]LITOralis.nMd; 2013-12-06 at 15:38..
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Old 2013-12-06, 14:55   #6
Jack Bauer

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Default Re: Ask the PR ArmA [DEV]s a (?)

Great thread idea!!

Question: I know of the development plan stated in the OP's first post but are there talks of implementing radios after the third milestone or are the DEVs satisfied with current VOIP options?

Thanks.
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Last edited by Jack Bauer; 2013-12-06 at 14:55.. Reason: cant type
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Old 2013-12-06, 15:06   #7
epoch
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Default Re: Ask the PR ArmA [DEV]s a (?)

Quote:
Originally Posted by Jack Bauer View Post
are there talks of implementing radios after the third milestone
This is not something that's been discussed, and if it were it would be low priority.



[R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you.
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Old 2013-12-06, 15:57   #8
Jack Bauer

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Default Re: Ask the PR ArmA [DEV]s a (?)

@[R-DEV]epoch,

Thanks for the reply.
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Old 2013-12-06, 16:56   #9
Predator.v2

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Default Re: Ask the PR ArmA [DEV]s a (?)

Q: Who of the PR:A3 Devs are currently working on which percentage of "workload"? (like: Deadfast 100%, Epoch 50%, PR Mappers 10% ...)

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Old 2013-12-06, 21:50   #10
epoch
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Default Re: Ask the PR ArmA [DEV]s a (?)

Quote:
Originally Posted by Predator.v2 View Post
Q: Who of the PR:A3 Devs are currently working on which percentage of "workload"? (like: Deadfast 100%, Epoch 50%, PR Mappers 10% ...)
Your figures are mathematically impossible.

I'll let Deadfast answer this one.



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