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Old 2012-12-20, 23:10   #31
[R-DEV]​ddeo
PR:BF2 Developer
Default Re: [Map]Torgan Valley (2km) [WIP]

Grober is also working on Mi-24 Hind model. Take a look at our design plan: https://docs.google.com/spreadsheet/...0bGt2SlE#gid=2 It's at pretty advanced stage. Model has been started by guywithawrench, then it was given to us. Grober has almost completly remastered it.
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Old 2012-12-20, 23:47   #32
Grober
Default Re: [Map]Torgan Valley (2km) [WIP]

Quote:
Originally Posted by [R-COM]ddeo View Post
Model has been started by guywithawrench, then it was given to us. Grober has almost completly remastered it.
I completly reworked that model... it was terrible almost made a new one:P
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Old 2013-02-12, 00:00   #33
Grober
Default Re: [Map]Torgan Valley (2km) [WIP]

I would realy appreciate some help with static models for map https://www.realitymod.com/forum/f38...an-valley.html
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Old 2013-02-12, 07:34   #34
The_MDexs

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Default Re: [Map]Torgan Valley (2km) [WIP]

Looks like a village from arma 2 But still great work keep it up

MDexs
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Old 2013-02-24, 07:10   #35
Heavy Death

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Default Re: [Map]Torgan Valley (2km) [WIP]

YES! LOOK AT THAT VILLAGE! Look how buildings arent aligned to a grid. 11/10 would play.
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Old 2013-08-14, 13:42   #36
Grober
Default Re: [Map]Torgan Valley (2km) [WIP]



some Work in Progres from Polish base
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Old 2013-08-14, 14:03   #37
[R-DEV]​CTRifle
PR:BF2 Developer

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Default Re: [Map]Torgan Valley (2km) [WIP]

very cool!


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Old 2013-08-14, 21:26   #38
Grober
Default Re: [Map]Torgan Valley (2km) [WIP]

nothing here
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Last edited by Grober; 2013-08-14 at 21:41..
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Old 2013-08-14, 22:01   #39
Antol
Default Re: [Map]Torgan Valley (2km) [WIP]

Now we need some new gestures for basketball
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Old 2013-08-14, 22:16   #40
Grober
Default Re: [Map]Torgan Valley (2km) [WIP]



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2km, map, maptorgan, poxo is ghey, torgan, valley, wip
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