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Old 2015-03-19, 21:25   #1
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Map Optimizing Program (for UG,OG and lightmaps)

This tool created by [R-DEV]AncientMan does the following:
Overgrowth and Undergrowth:
  • Repack the atlas texture sheet to be much more optimized and take up less space.
  • Useful for when there's a 2048x2048px texture sheet, and only a small part of that is used. You can now resize it to something like 2048x512px or whatever fits best.
Lightmaps:
  • Extract editor lightmap files from compiled lightmap atlases
    -->Useful for when you don't have the editor lightmap files and you need to do an edit that requires the files.
  • Recompile extracted lightmap files with the option of reducing the lightmap size of each object.
    -->Useful for reducing the size of lightmaps, helping memory usage and stuff. Should also be able to use this straight from editor files instead of having to use the editor's atlas packing thing.
Interface:


Requirements:
.NET Framework 4.0 (Should have it if you've got Windows 7, otherwise a google will find it for you)

Installation:
Download and extract and run PRMapTools.exe

Usage:
Select a level folder that has the client.zip, server.zip and info folder ready to go. Select the options you want (there's tooltips, so hover over stuff to see what it's all about), and press run. If you're compiling lightmaps straight from editor files, the editor lightmap object files need to be in /output/lightmaps/editor/objects.

Files get saved in the selected output folder in respective directories. Program will delete existing folders/files if you're running the program again on the same map.

Some things to note:
Mess around with mipmap levels on undergrowth, we have found less mipmaps make it look much better.

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Last edited by Mineral; 2018-06-11 at 17:35..
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Old 2017-02-21, 14:53   #2
[R-CON]​Spyker2041
PR:BF2 Contributor

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Default Re: Map Optimizing Program (for UG,OG and lightmaps)

Link is down


Take a look at my custom PRSP Maps --> Click Here
Take a look at my gameplay vids --> Click Here
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Old 2018-06-11, 17:01   #3
RaNa-Rocxs
PR Server License Administrator

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Default Re: Map Optimizing Program (for UG,OG and lightmaps)

can you please update the link??

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Old 2018-06-11, 17:36   #4
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Re: Map Optimizing Program (for UG,OG and lightmaps)

Updated the link
https://files.realitymod.com/map/PRMapTools.zip

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