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PR Changelogs The changelogs for recently released Project Reality versions |
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Thread Tools | Display Modes |
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#21 |
Join Date: Mar 2016
Posts: 347
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#22 | |
PR:BF2 Developer
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![]() It's intentional since in COOP, it follows the vanilla Battlefield 2 mechanic of using the medic bag to heal yourself in addition to others compared to deployment where self-healing is removed because it encourages lone-wolfing and allows you to negate any hits by pulling a medic bag out and getting infinite health as long as you are behind cover. You can still get a fellow medic teammate to heal you or use dressings to heal a partial amount of health. COOP has always been kind of a hybrid between classic Battlefield 2-style core mechanics mixed with PR gameplay and elements. | |
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Last edited by Arab; 2020-12-21 at 22:42..
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#23 |
PR:BF2 Lead Developer
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PR:BF2 v1.6.4.2 Changelog (2021/02/28)
----------------------- General:
Menu:
Kits:
Vehicles:
Weapons:
Levels:
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#24 |
Join Date: May 2020
Posts: 15
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CTD upon loading map since 1.6.4.2
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#26 |
Join Date: Jul 2013
Posts: 81
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Location: SAMSUN
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ugurTheTURK
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#27 | |
Join Date: Sep 2008
Posts: 873
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Location: Stockholm
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#28 | |
PR:BF2 Lead Developer
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#29 | |
Join Date: Jul 2013
Posts: 81
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Location: SAMSUN
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if anyone having problems when map loading try deleting reshade.. it might be because of updated directX https://www.realitymod.com/forum/sho...d.php?t=118973 Reshade does NOT work with PR v1.6.4.2 and higher! well he already updated the post can you guys integrate the reshade also just like mumble :=) | |
ugurTheTURK
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#30 |
Join Date: Apr 2008
Posts: 169
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Location: Geneva
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Really nice changelog guys! I do really like the deviation setting time getting lowered those 10 sec of death were too much in my opinion. Been killed way too much when somebody showed up 10 m from me and your not able to shoot a single bullet into him because deviation settle was not even starting. Some mates and I noticed that the game seems to be smoothier and fps wise improved! Does it have something to do with the new Direct X implementation or something ?
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![]() Supporting this game since 0.6 Never gonna give up! |
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