project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Faction Archives > Dutch Forces
22 Aug 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Dutch Forces Discussion pertaining to the PR Dutch Forces faction.

 
 
Thread Tools Display Modes
Old 2010-06-30, 21:45   #31
gkelly

gkelly's Avatar
Default Re: [Texture]Player skins

why medics dont use eotech too?

gkelly is offline
Old 2010-07-01, 11:06   #32
NemeanHavoc

NemeanHavoc's Avatar
Default Re: [Texture]Player skins

Quote:
Originally Posted by Wakain View Post
woodland or jungle? I really like the plain weirdness of our 3 color jungle pattern

I expect our dpm woodland, looking forward to seeing them, thank for the heads up!

It will look something like this!

DAF supporter/Skinner
NemeanHavoc is offline
Old 2010-07-06, 23:33   #33
Kill001

Kill001's Avatar
Send a message via AIM to Kill001 Send a message via MSN to Kill001 Send a message via Yahoo to Kill001
Default Re: [Texture]Player skins

hawt

that backpack looks like it weighs a ton
Kill001 is offline
Old 2010-07-14, 17:54   #34
Wakain

Wakain's Avatar
Default Re: [Texture]Player skins

Quote:
Originally Posted by NemeanHavoc View Post

It will look something like this!
lol awesome, was on holiday for a couple of weeks so I probably missed it but where did this pic come from? or is this your private collection?
Wakain is offline
Old 2010-07-14, 18:10   #35
Durkie

Durkie's Avatar
Default Re: [Texture]Player skins

they come from the PR Daf Hyves

"Goddam it, you'll never get the Purple Heart hiding in a foxhole! Follow me!"
Captain Henry P. Jim Crowe
Durkie is offline
Old 2010-07-14, 20:18   #36
Wakain

Wakain's Avatar
Default Re: [Texture]Player skins

Quote:
Originally Posted by Durkie View Post
they come from the PR Daf Hyves
great I'll take a look then, thank you
Wakain is offline
Old 2010-07-14, 22:14   #37
[R-DEV]​AfterDune
PR:BF2 Developer
Supporting Member
PR Server License Administrator

AfterDune's Avatar
Default Re: [Texture]Player skins

Looks awesome!!

AfterDune is offline
Old 2010-07-15, 01:07   #38
Zulnex
Supporting Member

Zulnex's Avatar
Default Re: [Texture]Player skins

They look awesome indeed. Keep up the excellent work.


Zulnex is offline
Old 2010-08-25, 18:25   #39
Kill001

Kill001's Avatar
Send a message via AIM to Kill001 Send a message via MSN to Kill001 Send a message via Yahoo to Kill001
Default Re: [Texture]Player skins

Quote:
Originally Posted by NemeanHavoc View Post

It will look something like this!
I forgot to ask but does the backpack have hitbox? Will the playermodel flinch if the backpack is shot?

kinda curious, sorry
Kill001 is offline
Old 2010-08-25, 19:56   #40
Wakain

Wakain's Avatar
Default Re: [Texture]Player skins

I believe it's just the regular officer(ex-bf2-support)backpack, not an entirely new hot kit-geometry item, so I guess it works the same as with normal officers
Wakain is offline
 


Tags
skins, textureplayer
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 22:25.