project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Faction Archives > Dutch Forces
20 Aug 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Dutch Forces Discussion pertaining to the PR Dutch Forces faction.

 
 
Thread Tools Display Modes
Old 2010-03-03, 06:54   #11
[R-DEV]​Glimmerman
PR:BF2 Dutch Forces Lead
Supporting Member

Glimmerman's Avatar
Default Re: Dutch Armed Forces: Media thread

Quote:
Originally Posted by NemeanHavoc View Post
Today I realized that I re-skined ALOT so far.. I only planed to do the Fennek.
But somehow i ended up doing the Fennek, leopard,YPR,Chinook,Apache,f16,ANAjeep,Laro and bushmaster. haha Damn you glimmer! you convinced me to give up my free time!
I have that effect on people

Quote:
Originally Posted by Wakain View Post
all looking wonderful! any plans on new kit geometries already?
Yes

Glimmerman is offline
Old 2010-03-04, 18:48   #12
FPaiva

FPaiva's Avatar
Default Re: Dutch Armed Forces: Media thread

Looks good, tough the HK-416/17 need the new maps. Looking towards to it.
FPaiva is offline
Old 2010-03-04, 19:58   #13
Wakain

Wakain's Avatar
Default Re: Dutch Armed Forces: Media thread

Quote:
Yes
allll riggghhht
Wakain is offline
Old 2010-03-04, 21:00   #14
[R-DEV]​Glimmerman
PR:BF2 Dutch Forces Lead
Supporting Member

Glimmerman's Avatar
Default Re: Dutch Armed Forces: Media thread

Updated first post with some renewed and some new screenshots.
The HK416 and HK417 now have the new textures [R-COM]FPaiva gave me today.

Glimmerman is offline
Old 2010-03-15, 18:15   #15
The_MDexs

The_MDexs's Avatar
Default Re: Dutch Armed Forces: Media thread

great great work can you give some more screens of the maps ???
The_MDexs is offline
Old 2010-03-28, 11:08   #16
orunes

orunes's Avatar
Thumbs up Re: Dutch Armed Forces: Media thread

Just love the skins!!!
I have no problem with the sniper apart from his hair... (lol, no just love it)

Succes!
orunes is offline
Old 2010-03-28, 18:09   #17
Wakain

Wakain's Avatar
Default Re: Dutch Armed Forces: Media thread

on the marksman picture I could see we dutch look a little stoned, was probably necessary as we seem to have a reputation
Wakain is offline
Old 2010-04-01, 11:18   #18
[R-DEV]​Glimmerman
PR:BF2 Dutch Forces Lead
Supporting Member

Glimmerman's Avatar
Default Re: Dutch Armed Forces: Media thread

Added 2 screens of WIP maps.

Glimmerman is offline
Old 2010-04-01, 11:50   #19
The_MDexs

The_MDexs's Avatar
Default Re: Dutch Armed Forces: Media thread

Thx looking great

i real wanne play now
The_MDexs is offline
Old 2010-04-01, 16:41   #20
Salmonella

Salmonella's Avatar
Default Re: Dutch Armed Forces: Media thread

You guys have a lot of thing done very nice...

I just noticed some extra gloss on several assets, HK417, AWM, Panzerfaust 3 and Leopard(looks plastic), they're probably using the ColormapGloss shader technique, or have complete white alpha channel...




Salmonella is offline
 


Tags
armed, dutch, forces, media, thread
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 05:40.