project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Faction Archives > Dutch Forces
23 Aug 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Dutch Forces Discussion pertaining to the PR Dutch Forces faction.

 
 
Thread Tools Display Modes
Old 2011-08-12, 15:04   #21
MonkeySoldier

MonkeySoldier's Avatar
Default Re: New Camo

Quote:
Originally Posted by MaxBoZ View Post
Basically that is our entire army :P
All together yes, but the OOCL (Operational Support Command Land) is the biggest single unit within the Dutch Army.

MonkeySoldier is offline
Old 2011-08-14, 12:42   #22
Wakain

Wakain's Avatar
Default Re: New Camo

it's good that finally we're doing something that will distinguish our troops from other countries, and I believe a little modernisation was about time. Frankly though, I can't say I like the pattern. Perhaps I've got to get used to it but it looks like fleckt... no... german ww2 SS peadot or perhaps oak leaf camo with PLA colors and some funky light green to make it different.

anyway this will not be issued, if at all, untill 2014 so untill then reskins aren't necessary. you can scrap those leopards though
Wakain is offline
Old 2011-08-21, 08:10   #23
DieVoorJe91

DieVoorJe91's Avatar
Default Re: New Camo

If so this will be used, im jealous of the OOCL units... Especially 400 GNK...


CV9035 NL
The best a man can get!
DieVoorJe91 is offline
Old 2011-09-27, 05:23   #24
Redamare
Supporting Member

Redamare's Avatar
Default Re: New Camo

I like how its like a more jungley style digi camo im excited

Redamare is offline
Old 2012-02-24, 13:56   #25
MonkeySoldier

MonkeySoldier's Avatar
Default Re: New Camo

Seen the woodland/ urban and arid/desert camo myself a few days ago, looks really nice, the new uniform is innovative as well, although the fabric makes the colors look a bit faded though.

MonkeySoldier is offline
Old 2012-02-26, 06:02   #26
PFunk

PFunk's Avatar
Default Re: New Camo

Quote:
Originally Posted by MonkeySoldier View Post
although the fabric makes the colors look a bit faded though.
I thought that was a good thing. Most uniforms end up looking that way overtime with use and dirt and all that and thats better than a crisp new uni. At least thats what seems reasonable to me.

[PR]NATO|P*Funk

PFunk is offline
Old 2012-02-26, 11:59   #27
MonkeySoldier

MonkeySoldier's Avatar
Default Re: New Camo

Quote:
Originally Posted by PFunk View Post
I thought that was a good thing. Most uniforms end up looking that way overtime with use and dirt and all that and thats better than a crisp new uni. At least thats what seems reasonable to me.
I guess it depends, the woodland prototype is one with contrasting colors, with lime green, dark green, grey and orange sticking out the most at long distance, but closer up it's made up of many different colors, including black and dark brown. Cadpat for example looks like it looses its effectiveness when it get's washed out, with the prototype woodland/urban it doesn't look that bad though.

MonkeySoldier is offline
Last edited by MonkeySoldier; 2012-02-26 at 12:06..
Old 2012-02-27, 15:16   #28
MonkeySoldier

MonkeySoldier's Avatar
Default Re: New Camo

Photo's of the prototype camo, both woodland/urban and desert/arid (in the back). This is not by definition the new camo as the topic title suggests, it is merely a prototype which hasn't received funding at the moment of writing.














MonkeySoldier is offline
 


Tags
camo
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 09:07.