project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding > Modding Tutorials
26 Aug 2019, 00:00:00 (PRT)
Register Developer Blogs Project Reality Members List Search Today's Posts Mark Forums Read
Modding Tutorials Information and tutorials related to modding BF2.

Reply
 
Thread Tools Display Modes
Old 2011-05-26, 22:18   #31
[R-CON]​sylent/shooter
PR:BF2 Contributor

sylent/shooter's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

its okay Rhino. No rush

Killing the enemy sylently
sylent/shooter is offline Reply With Quote
Old 2011-07-21, 06:47   #32
AFsoccer
Retired PR Developer
Supporting Member

AFsoccer's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

Rudd let me in on a little secret today, so I thought I'd add it here and to the tutorial:

Quote:
Added by AFsoccer: If you have problems after lightmapping an object (like the crate that Rhino mentions), then another option is to lightmap the closest terrain grid. So if you lightmap an object and your cursor turns into a hundred move arrows or you can't move your screen afterwards, then try lightmapping the terrain, using "terrain / primary / closest / final" as your settings. You'll want to have a backup of your terrain lightmaps so you can swap an old one for the one you're about to do, but it will accomplish this task and the new terrain shadows won't show up until you re-open the map (so the minimap will look the way it should). Hope that helps.
By lightmapping the terrain on final (instead of an object) I was able to select the trees, move around, etc... so hopefully this helps those with the same problem.

AFsoccer is offline Reply With Quote
Old 2011-07-21, 12:55   #33
Amok@ndy
Retired PR Developer
Supporting Member

Amok@ndy's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

Quote:
Added by AFsoccer: If you have problems after lightmapping an object (like the crate that Rhino mentions), then another option is to lightmap the closest terrain grid. So if you lightmap an object and your cursor turns into a hundred move arrows or you can't move your screen afterwards, then try lightmapping the terrain, using "terrain / primary / closest / final" as your settings. You'll want to have a backup of your terrain lightmaps so you can swap an old one for the one you're about to do, but it will accomplish this task and the new terrain shadows won't show up until you re-open the map (so the minimap will look the way it should). Hope that helps.
thats not true, its depending on your editor settings, i have "texture reload" enabled so it will reload after finishing the lightmapping so you might note this also


Amok@ndy is offline Reply With Quote
Old 2011-07-21, 15:06   #34
AFsoccer
Retired PR Developer
Supporting Member

AFsoccer's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

Aah, I didn't know that. Where is that setting Andy and I'll update the tutorial?

AFsoccer is offline Reply With Quote
Old 2011-07-21, 15:54   #35
[R-DEV]​Rhino
PR:BF2 Developer
Supporting Member

Rhino's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

doing terrain LMs never turned the OG to static for me...

Rhino is offline Reply With Quote
Old 2011-07-21, 17:52   #36
Amok@ndy
Retired PR Developer
Supporting Member

Amok@ndy's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

it work both for me


Amok@ndy is offline Reply With Quote
Old 2012-08-12, 14:46   #37
rodrigoma

rodrigoma's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

Quote:
Originally Posted by Unmanned View Post
PS script dont work( new images opened in new window, not as new layer.
Code:
Start Batch

File: "C:\lf\Megamap1.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap10.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap11.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap12.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap13.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap14.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap15.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap16.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap2.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap3.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap4.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap5.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap6.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap7.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap8.dds"
Error: The command "Feather" is not currently available. (-25920)

File: "C:\lf\Megamap9.dds"
Error: The command "Feather" is not currently available. (-25920)

End Batch
hey i get this error too but dontsee the answer, im nto shure if the problem is with th editor command or the PH script, as i dont know where teh megamap files go
rodrigoma is offline Reply With Quote
Old 2012-08-12, 15:34   #38
[R-CON]​sylent/shooter
PR:BF2 Contributor

sylent/shooter's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

first off what version of photoshop do you have. secondly the script moves it to your C: directory.

Killing the enemy sylently
sylent/shooter is offline Reply With Quote
Old 2012-08-12, 15:46   #39
rodrigoma

rodrigoma's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

Quote:
Originally Posted by [R-CON]sylent/shooter View Post
first off what version of photoshop do you have. secondly the script moves it to your C: directory.
i have cs3 as said it the tut, but i cant find the megamap files anywhere on the C something with those is not working right
rodrigoma is offline Reply With Quote
Old 2012-08-13, 17:26   #40
[R-CON]​sylent/shooter
PR:BF2 Contributor

sylent/shooter's Avatar
Default Re: [Map Tutorial] How to make the "perfect" MiniMap

Odd question. Is your main drive called C If it isn't then tell me the name of your main hard-drive and I'll change the code for ya.

Also Make sure that you are putting the editor script in the right custom command slot. Should be "CustomCommandFile1" not "CustomCommand1". If it isnt in the right spot the editor will not make the megamap files.

Killing the enemy sylently
sylent/shooter is offline Reply With Quote
Reply


Tags
make, map, minimap, perfect, tutorial
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 05:27.