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Old 2012-02-14, 07:46   #1521
Doc.Pock

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cool shovel i shall bookmark it
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Old 2012-02-15, 09:56   #1522
Adriaan
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Quote:
Originally Posted by Shovel View Post
This has probably been posted in this thread somewhere, but I have heard of a handgun modelling tutorial that is supposed to be legendary. It covers modelling, texturing, etc. Does anyone have the link or even know what I am talking about?

Edit: found it
Beretta 9000 Video Tutorial - Mod DB
I think it's this one: Creating a Weapon for Source tutorial - Mod DB

The one you linked is good too, probably a little more advanced modelling due to the shape of the weapon, but it doesn't cover uv mapping and texturing afaik, while the Glock one I linked does.

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Old 2012-02-15, 12:17   #1523
Shovel
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Quote:
Originally Posted by [R-DEV]Adriaan View Post
I think it's this one: Creating a Weapon for Source tutorial - Mod DB

The one you linked is good too, probably a little more advanced modelling due to the shape of the weapon, but it doesn't cover uv mapping and texturing afaik, while the Glock one I linked does.
Oh, you're right, it's that one, thanks.

Shovel009
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Old 2012-02-16, 19:46   #1524
kerrermanisNL

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Yeah tried both of those tutorials, I like the beretta 9000 better though (about 2 pages back you can see my end result), to me it seems a lot clearer + the glock one was sort of bugged for me. Shame that the beretta 9000 didn't have texturing with it, might look back at that glock 18 for that because I really want to texture mine.

-edit
Since we're on the subject of tutorials, I believe this one is quite good as well (got it from someone who posted it in this thread somewhere) if you want to create a high-poly weapon. In this particular case it's an RPG(-9 ?) but the end result looks real good IMO, can't wait to finish it myself.

Have fun with it :
http://cg.tutsplus.com/tutorials/aut...3ds-max-day-1/

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This cigar doesn't belong to you, it belongs to the army.

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Last edited by kerrermanisNL; 2012-02-16 at 19:53..
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Old 2012-02-17, 22:57   #1525
Drav
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Some finished stuff, and some stuff Im working on....


Finished



Cagiva 500


RC990 textured


WIP


Messing around with some armour concepts while trying to learn character art in Zbrush


Zbrush wall


A half finished tree
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Old 2012-02-18, 05:02   #1526
CommunistComma
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^That shit looks really professional, I'd like to see more.


Quote:
Originally Posted by kerrermanisNL View Post
Holy crap that's a lot of tri's. I guess more recent games can have a lot more details etc (not that I know what the norm is or anything), because those look really good .
I'm also planning on making an assault rifle or something next (like the M4 or something) + nice to see people are still posting in this thread (I've read through the whole thread allready )
10 000 isnt as bad as you'd think. I think that's pretty standard for the first person model because it's only rendered once.
The 3rd person model is usually a lesser detail model.
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Old 2012-02-18, 10:51   #1527
kerrermanisNL

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Quote:
Originally Posted by [R-DEV]Drav View Post
Some finished stuff, and some stuff Im working on....


Finished

Cagiva 500

RC990 textured


WIP


Messing around with some armour concepts while trying to learn character art in Zbrush

Zbrush wall

A half finished tree
Holy crap, those are some amazing models! :O

Quote:
Originally Posted by CommunistComma View Post
10 000 isnt as bad as you'd think. I think that's pretty standard for the first person model because it's only rendered once.
The 3rd person model is usually a lesser detail model.
Ah okay

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Cohiba Esplandido, sir. Are you confiscating my cigar sir?
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Old 2012-02-19, 21:42   #1528
ubermensche

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First thing I've made in like 3 years...



Any advice? And are the models created from Wings 3D compatible with 3DS Max? And this is far from finished...
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Last edited by ubermensche; 2012-02-19 at 21:47..
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Old 2012-02-20, 21:23   #1529
CommunistComma
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Did you make the tracks on that tank?
Also, there's conversion programs that might be okay, though the smoothing groups and various other things may get messed up.
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Old 2012-02-21, 03:28   #1530
ubermensche

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Yep. I made a single track link and spammed the "duplicate" button

.

And damn it. I just found out that Wings 3D can't export models into any file type that 3DS Max recognizes .
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