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20 Aug 2019, 00:00:00 (PRT)
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Old 2019-07-15, 12:25   #61
Rabbit

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Default Re: [sp/coop] Ramadi [1k] [wip]

I dont have it anymore.

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Old 2019-07-17, 02:26   #62
[R-DEV]​Arab
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Default Re: [sp/coop] Ramadi [1k] [wip]

I might have it (Link on 1st page version), will check.

Edit: Nope

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Last edited by Arab; 2019-07-17 at 10:58..
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Old 2019-07-17, 12:57   #63
Rabbit

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Default Re: [sp/coop] Ramadi [1k] [wip]

Found this on spykers dropbox, didnt test it.

https://www.dropbox.com/s/imc1lrzox7...NTGTS.zip?dl=0

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Old 2019-07-17, 16:24   #64
[R-CON]​Fastjack
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Default Re: [sp/coop] Ramadi [1k] [wip]

I lost it do to the new OS setup. Hope this one will work in my freshly installed editor.

Thank you Rabbit.
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Old 2019-07-18, 16:23   #65
ALADE3N
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Default Re: [sp/coop] Ramadi [1k] [wip]

Quote:
Originally Posted by Rabbit View Post
Found this on spykers dropbox, didnt test it.

https://www.dropbox.com/s/imc1lrzox7...NTGTS.zip?dl=0
judging by the file name , its hard to put coop layer i guess T_T

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Old 2019-07-19, 00:05   #66
Rabbit

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Default Re: [sp/coop] Ramadi [1k] [wip]

I think outlawz had to fix an issue with my gates maybe col mesh? Should be an easy fix.

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Old 2019-07-22, 19:54   #67
[R-CON]​Fastjack
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Default Re: [sp/coop] Ramadi [1k] [wip]

Sarcasm on ...

Can you not find an object that has the same size and use the col.mesh for your gate?
Or is it an destroyable gate or has it holes?

But a normal question. You still mapping?
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Old 2019-07-22, 19:57   #68
Rabbit

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Default Re: [sp/coop] Ramadi [1k] [wip]

Quote:
Originally Posted by Fastjack View Post
Sarcasm on ...

Can you not find an object that has the same size and use the col.mesh for your gate?
Or is it an destroyable gate or has it holes?

But a normal question. You still mapping?
Just forgot to port it over from the bunker doors that I took it from. And no, I haven't mapped in a long as time.

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Old 2019-07-22, 20:25   #69
[R-CON]​Fastjack
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Default Re: [sp/coop] Ramadi [1k] [wip]

What fixed?!! Ok

Could that cause my former editor crashes. Doesn't matter.

I will ask you something but i do that via PM because it doesn't fit to the topic.
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