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Off-Topic Discussion For all discussions not related to PR. No Spam. |
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#21 |
Retired PR Developer
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Nice work guys, shaping up really well and is staying pretty true to the PR format although on a few gameplay bits etc I don't fully agree on but then again this is only an alpha and for the most part only nitty gritty bits
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#22 |
PR:BF2 Deputy Test Lead
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Posts: 809
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#23 |
Join Date: Feb 2006
Posts: 11,060
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Location: London, UK
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#24 |
Join Date: Feb 2009
Posts: 7,284
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You guys have an awesome group going there. Really looking forward to seeing how this pans out.
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#25 | |
Join Date: Aug 2012
Posts: 607
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Location: cluj
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Squad(PR) - Commercial game PR2- Fully Free2Play game ![]() PS : I believe that Squad Game can handle the potential of BF2:PR and improve a LOT upon after the fact that they gone commercial.And what? That does not mean they will ruin it.Way no. | |
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Last edited by baltimore; 2014-10-10 at 18:39..
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#26 | |
Retired PR Developer
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#27 |
Join Date: Feb 2009
Posts: 7,284
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Questions: Are you going to do the whole thing where guns move independently of the screen, so they're not always pointing towards the center? I forget what it's called.
Also, walking around without aiming the weapons? Like in ARMA. Suggestion: Hand signals, fuck yeah! |
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#28 |
Join Date: Aug 2012
Posts: 607
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Location: cluj
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smart AI with cooperative role yeeeah
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#29 |
![]() ![]() Join Date: Dec 2005
Posts: 4,382
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#30 |
![]() Join Date: Sep 2013
Posts: 101
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You're describing this as a cooperative shooter. Does that mean this is entirely PvE? Or will you be focusing on PvP?
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