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Off-Topic Discussion For all discussions not related to PR. No Spam. |
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#11 |
![]() Join Date: Apr 2011
Posts: 1,262
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Where's the jizz guy pic where you need it?
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#12 |
Join Date: Apr 2014
Posts: 339
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Location: Ried im Innkreis, Upper Austria, AT
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Hopefully this doesn't split the community :/
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#13 |
![]() Join Date: Mar 2010
Posts: 1,329
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Location: Scotland
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Oooh. Interesting.
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#14 |
Join Date: Aug 2012
Posts: 607
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Location: cluj
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Great news!
First of all I wish good luck to all the Squad(PR) developers!! I would wish you to respect the Project Reality mentality, what made this game so awesome, you better impress the major gaming community ( your target ) with the this crazy feeling than to get off to the mediocre level of the current gaming word.Make this game an unique one, there is always the need for the unique and people will enjoy it if they can get a well made training system, level, time. I find it interesting to think that there are chance that more thousand people will play PR( Squad ) in the same time and I think there is no need to decrease the quality of the current level, but increasing in all mater, but I'm sure the Project Manager is well aware, you we're all PR players at once for the matter. For me it seems the running way to fast and too fast placed but well done on increasing the level and player size on game.I'm sure future features will fix it to feel absolutely realistic and teamwork oriented Thank you!!! ![]() |
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#15 |
Join Date: Jun 2011
Posts: 761
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Location: Nordjylland
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![]() Here is another video from Squad! ![]() |
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#16 |
PR:BF2 Contributor
![]() Join Date: Oct 2012
Posts: 1,864
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sounds promising
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VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them ]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy Just_Dave: i have a list about PR players, and they r categorized by their skill Para: You sir are an arse and not what the game or our community needs. AlonTavor: Is that a German trying to make me concentrate? Heavy Death: join PRTA instead - Teamwork is a must there.
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#17 |
![]() Join Date: Nov 2008
Posts: 1,206
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Location: Rock Hill, SC
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This was certainly unexpected for a fairly quiet Friday morning.
![]() Excellent work guys, I'm very excited. |
Panem Today,
Panem Tomorrow, Panem Forever. |
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#18 | |
Retired PR Developer
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![]() Quote:
![]() Also, the movement speed is still something we are tweaking. Everything is still pre-alpha. Many many many more things to come, so just sit back and relax ![]() | |
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#19 |
![]() Join Date: Feb 2010
Posts: 540
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Location: Liverpool, UK (GMT)
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Oh my! Very sneaky:P
Good luck with the development guys. Let's show other gaming communities the value of communication and teamwork. Cheers, Murkey. |
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#20 |
Join Date: Jan 2011
Posts: 2,411
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Location: Sarajevo
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Oh, nice.
Is that ARMA engine? |
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