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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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#1 |
![]() Join Date: Oct 2007
Posts: 1,735
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Location: Massachusetts
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Noticed while in the HMG Nest when you zoom the weapon shows as further away from the camera than when not zoomed in.
The two weapon position zoom vs not zoomed need to be switched. The attached ammo container shows correctly as if the player is leaning forward to aim at a further away object. See attached image. |
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#2 |
Join Date: Jul 2017
Posts: 421
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Location: Grenada (Another Island)
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Its been like that forever, no one really complained about it. I think its something to do with the viewing angle
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#3 |
Join Date: Apr 2008
Posts: 1,064
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Location: Helsinki
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MG nest unzoomed and zoomed weapon models indeed look like they unintentionally swapped. After seeing this thread I tested zooming as a helo door gunner and there the weapon models are just the opposite, which I believe is the correct way.
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#4 |
PR:BF2 Lead Developer
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Yea it has been weird for quite some time. Will be fixed/changed eventually when someone works on MG nests again
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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