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PR Highlights Highlights of what work the Devs are currently working on |
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#11 | |
PR:BF2 Lead Developer
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![]() Mineral: TIL that Wire-guided missiles actually use wire
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#12 | |
Join Date: Oct 2012
Posts: 6
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Its stimulus to lone wolf game play may be good for some new young blood, but it is certainly a very different approach for old players like me. | |
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#13 |
Join Date: Jan 2016
Posts: 166
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#14 | |
Join Date: Jan 2012
Posts: 1,058
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Location: Aracaju, Sergipe
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It's just a curiosity gamemode. If anything, what really ruins PR are the cheaters. ![]() | |
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#15 | |
Join Date: Oct 2012
Posts: 6
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No one complains if "people go around running and gunning with no concern for their teammates" just because this was their choice. There is no option in this game mode other than "go around running and gunning with no concern for their teammates". Although this is not a topic for this thread, I do not see many cheaters. For every cheater, I see a hundred players (and ex-players) afraid of being killed by a possible cheater. | |
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#16 |
Join Date: Jun 2020
Posts: 16
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Location: São Paulo
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#17 | |
Join Date: May 2016
Posts: 149
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This is a much needed addiction to seed servers although its far from the original PR concept it was absolutely needed. Skirmish like it was mentioned its basically TDM and doesn't work to seed servers and most often than not it depops them. The usual players that seed are usually no mics, or at least were when l seeded servers and it was nearly impossible to have coordinated SQs, and if you did its not properly a good idea because you can foresee the effect of a organized SQ agaisnt a mob of players with low comunication and possibly new players (low skilled a lot of new faces that arent aware of the idea behind the seed) | |
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#18 |
Join Date: Jan 2016
Posts: 166
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Well... I personally liked being a SL on skirmish modes because this is, for me, only place where I can learn that role without massive pressure from teammates. Of course a lot of times you'll end up with bunch of no-mic lone-wolfing people.
About that sentence. This is strange how times changes. I remember when people would explain the idea of game, of teamwork, game mechanics etc for those new faces rather complains that they exist. I mean, everyone was a noobie. |
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