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PR:WWII General Discussion General discussion of the Project Reality WWII modification.

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Old 2018-05-01, 20:05   #1201
Rabbit

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Default Re: Ask the (WW2-DEVS) a question ?

Quote:
Originally Posted by Frontliner View Post
actually, this wouldn't be true to the events that happened at all.

The battleships worried about potentially hitting their own troops and decided to aim a bit further. That's why the WNs were usually safe and sound. German AA and artillery positions were further inland, so no Flaks for you.

I personally don't think the balance needs adjustments. The BETA infantry loadout massively favoured the Germans which already enjoyed having only to defend, but that's getting overhauled.
Actually the bombers missed their targets, not the ships the ships aimed inland. Several destroyers moved in and fired directly at a few key bunkers when things were turning to shit.

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Last edited by Rabbit; 2018-05-01 at 21:56..
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Old 2018-05-01, 20:12   #1202
Frontliner
Project Reality Beta Tester
Default Re: Ask the (WW2-DEVS) a question ?

Oh really? I stand corrected then.

VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them
]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy
Just_Dave: i have a list about PR players, and they r categorized by their skill
Para: You sir are an arse and not what the game or our community needs.
AlonTavor: Is that a German trying to make me concentrate?
Heavy Death: join PRTA instead - Teamwork is a must there.
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Old 2018-05-08, 12:12   #1203
Morad300

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Default Re: Ask the (WW2-DEVS) a question ?

should we buy Post Scriptum ? until Pr ww2 is released ?
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Old 2018-05-08, 19:23   #1204
FlyingR
Default Re: Ask the (WW2-DEVS) a question ?

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Originally Posted by Morad300 View Post
should we buy Post Scriptum ? until Pr ww2 is released ?
Do whatever you want... xD
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Old 2018-05-09, 16:52   #1205
shahram
Default Re: Ask the (WW2-DEVS) a question ?

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Originally Posted by Morad300 View Post
should we buy Post Scriptum ? until Pr ww2 is released ?
If there was not PS, PRWW2 would be already released.
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Old 2018-05-09, 17:24   #1206
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Re: Ask the (WW2-DEVS) a question ?

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Originally Posted by shahram View Post
If there was not PS, PRWW2 would be already released.
Not really accurate. It's true some of our more active PR:WW2 developers did leave to devote more time to PS. But those developers already had completed pretty much all their planned work on PR:WW2 anyway. And most of the work being done now, isn't something they would have been capable of doing anyway as it was not their field of expertise. It wasn't ideal as the more developers the better but they definitely didn't leave us hanging with lots of unfinished material.

The reality of most delays for PR:WW2 is the mountain of work for the few developers with a particular skill (animation, sound,...) , getting everything through testing and the annoying work to get maps 100% done. And the fact that v1.3.5,v1.4,v1.5 were developed in the meantime since the last BETA should perhaps also be considered

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Old 2018-05-09, 17:36   #1207
Rabbit

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Default Re: Ask the (WW2-DEVS) a question ?

At least its at 91%

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Old 2018-05-09, 18:05   #1208
agus92
Default Re: Ask the (WW2-DEVS) a question ?

Thanks for the hindsight.
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Old 2018-05-09, 23:42   #1209
Riadh98

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Default Re: Ask the (WW2-DEVS) a question ?

Quote:
Originally Posted by [R-DEV]Mineral View Post
Not really accurate. It's true some of our more active PR:WW2 developers did leave to devote more time to PS. But those developers already had completed pretty much all their planned work on PR:WW2 anyway. And most of the work being done now, isn't something they would have been capable of doing anyway as it was not their field of expertise. It wasn't ideal as the more developers the better but they definitely didn't leave us hanging with lots of unfinished material.

The reality of most delays for PR:WW2 is the mountain of work for the few developers with a particular skill (animation, sound,...) , getting everything through testing and the annoying work to get maps 100% done. And the fact that v1.3.5,v1.4,v1.5 were developed in the meantime since the last BETA should perhaps also be considered
so thats mean PR:WW2 is 99% (loading) as u said or what ? we really tired of waiting and of course we really appreciate to all the DEVS who worked hard for Releasing WW2 Because honestly its not easy to make a whole MODE like project reality and developing it step by step of course in your freetime and also to make a mini mode like that and maps and all this stuff ...ect u really deserve Award for your hardworking DEVS Thank u ...one thing that im shame off is that no body Donating for you guys or RATHER to the game so we hope PR:ww2 released as soon as possible because the whole community is excited for that

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Old 2018-05-11, 15:12   #1210
Morad300

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Default Re: Ask the (WW2-DEVS) a question ?

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Originally Posted by Rabbit View Post
At least its at 91%





can't wait
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