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Off-Topic Discussion For all discussions not related to PR. No Spam. |
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#61 |
Retired PR Developer
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#62 | |
Retired PR Developer
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#63 |
![]() Join Date: Nov 2015
Posts: 5
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I recently saw a squad reality mod pop up on the workshop. In the meantime while we are waiting for things in squad to develop it would be nice to have a simple mod that changes spawning. Disabling infinite rallies, having to rearm a rally at a fob.
It would be cool to see how the gameplay changed. |
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#64 |
![]() Join Date: Apr 2010
Posts: 60
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Location: BW
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Any rumors or whispering?
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#65 |
![]() Join Date: Feb 2012
Posts: 27
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Location: East Coast
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No, but it should be very easy to make a Project Realityish mod for Squad: the game is already 90% of the way there. If I had the UE4 know how and a computer capable of modding in the SDK I would do it myself, it should be quite simple. IMO the biggest thing that sets Squad apart from PR is the spawning mechanics, everything else is very similar. Weapon mechanics are different, but I don't think thats a bad thing, its just modern vs BF2s outdated mechanics.
All I want is a mod that provides the following:
Those changes alone will make the game extremely similar to PR, and make it far better. Is there anyone out there who could make a mod like that? |
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#66 |
![]() Join Date: Jul 2009
Posts: 2,056
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Location: Macedonia
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Add insta-death if you get wounded 2 min after being revived and you've got a PR mod for Squad. Also, coax on right click pls.
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#67 |
PR:BF2 Contributor
![]() Join Date: Sep 2015
Posts: 735
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You'd think it's easy, but in reality it's not. Have a look around the modding SDK, it's not as simple as you tell it.
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#68 | |
![]() Join Date: Feb 2012
Posts: 27
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Location: East Coast
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They said that most of the features we are asking for already exist, just need to change some numbers. Like FOB overrun radius is already a field, you'd just need to change the value from 30m to 100m. The hardest thing (for a newbie) will be relating the rallies to FOBs/APCs/Flags, but they explained it and it shouldn't be too bad. Honestly, I don't know why people are bothering making a BF3 Project Reality mod, when it is way easier to just mod Squad. All you need to do is modify a few parameters and you're done, rather than build a whole other mod from the ground up in an engine designed around 64 payers. So...here is the list of features we want added
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Last edited by dolmaface; 2019-06-10 at 17:08..
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#69 |
![]() Join Date: Jul 2009
Posts: 2,056
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Location: Macedonia
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To be honest these things alone do not justify a mod called PR. These features should be in vanilla Squad but I do understand they want to experiment which is not a bad thing, after all, the game is in Early Access and that is part of their development.
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#70 |
![]() ![]() ![]() Join Date: Jul 2012
Posts: 479
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Location: Beozonti du pao di queiju
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We need PR mod for Squad to make it more REALITY! Adding the deviation stuff to stop people from running, aiming and head shooting people... And also to add Thermals for vehicles
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So sei que nada sei.
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Last edited by Danesh_italiano; 2019-06-12 at 00:29..
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Tags |
devs, gonna, mod, prsquad, squad |
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