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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 2013-07-04, 23:44   #51
SnakeTheFox
Default Re: Mines: buried?

Quote:
Originally Posted by [R-DEV]Rhino View Post
This would be probaly impossibal to acturly berrie them. you cant just dig a whole its not that simpal. If you could change the hightmaps ingame then EA would have done lots of cool effects like tanks shells would make small crators in the ground ect. the fact is if they had this in the game you would gets lots and lots of that lovley thing we like to call "lag"

Now a way you could do this is make a littel animation, and have the min go 3/4 underneath the hightmap with a little bit of dirt on the little bit thats still sticking out the top. that could work too.

Also is shooting a tank shell at land mines and they blow up realistic or not? i think it really depends on if the mine took a direct hit ect. I dont think a exsplosion next to a min would set them off.
Mother of god.
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Old 2013-07-05, 18:51   #52
Mora

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Default Re: Mines: buried?

Drunk probaly.

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Old 2013-07-05, 19:24   #53
doop-de-doo
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Default Re: Mines: buried?

Who half-buries their mines?

Even 5-year-old kids understand that mines go under the ground. When did half-buried actually start making sense as an option?

In BF2 vanilla, friendlies used to be able to see friendly mines as a floating skull and cross-bones so they could avoid them, so here is a big terrible question: Is there even an inkling that it can be used on enemy mines for combat engies only -- maybe within a 2 meter radius?


B4TM4N
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Old 2013-07-05, 23:46   #54
notmyingamename
Default Re: Mines: buried?

"FM 21-16 UXO Procedures" pg 37 of 96, chapter 3

If at all possible, avoiding/bypassing the
UXO hazard is the safest option to take
for personnel and equipment. if the UXO
hazard is left from a recent enemy
attack, you must consider protecting your
personnel and equipment by extracting
them from the area before another attack is targeted on you. See Chapter 5 for
extraction procedures.
If the mission cannot be accomplished due to the presence of the UXO and the
hazard cannot be avoided/bypassed, protective measures must be taken to reduce
the hazard to personnel and equipment.Re
gardless of the option you choose, the
location of the UXO must be clearly marked with UXO markers and the hazard
reported to your next higher headquart
ers.
See Chapter 4 for procedures on
reporting a UXO hazard
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Old 2013-08-16, 19:47   #55
Cavazos

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Default Re: Mines: buried?

The game is extremely realistic now. The only thing that takes away from it is the mines standing on top of the road like in vanilla BF2. Having the option to both lay and bury the mine would be great. However, I think having a semi-hidden mine like insurgent IEDs would be the better of the two if we can't get both.

Any information from Devs on this?
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Old 2013-08-17, 19:16   #56
CR8Z
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Default

Plenty of mines are laid right on top of the ground. Many are even dropped from the air.

Now there's a thought... Carpet bombing with mines!

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