Project Reality Forums Punkbuster Error: MD5Tool Mismatch Troubleshooting
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 PR:BF2 Support Help and support regarding PR:BF2 installation and in-game issues

 2008-04-07, 11:42 #2 =BFC=KllrKirk Join Date: May 2007 Posts: 3 Location: Melbourne, Australia. Im having the same problem. Ive done nothing since yesterday (aus time) when PR was working just fine, but today, its kick after kick after kick....wtf is going on?
 2008-04-07, 11:45 #3 kilroy0097 Join Date: Jan 2008 Posts: 428 United States of America Location: College Station, Texas Also let me add that this sudden influx of errors were happening before the EA Account Servers went down for their maintenance and they continued after the account server came back up again. So it doesn't have much to do with that I don't think. Possibly the new small updated Punk Buster is broken now?
 2008-04-07, 12:28 #4 Habidis Join Date: Jan 2008 Posts: 17 Spain Location: Huelva I had the exact same error message from punkbuster the last saturday night. And I have done almost the same steps as kilroy0097 says, I also formatted my hard drive before reinstalling the game, the patch, the two project reality files, and executing the pbsvc.exe file from the punkbuster web. I must say that I could play half an hour or so yesterday, sunday, but I had no time to test it any further. I'll come back with my results once I've been able to play for a good amount of time. Hope this new stupid issue with punkbuster is solved as soon as possible for everyone that is having the same problems, I've seen there are many of us reporing it.
 2008-04-07, 12:34 #5 nathanator8811 Join Date: Jan 2008 Posts: 81 I get the same error except that the location of mine seems to be a randomly chosen map level folder (i.e. - mods\bf2\levels\xxxx) I haven't changed anything at all and it worked fine til two days ago. It was a kick just once every few games at first, now it's once every 3-4 minutes. Last edited by nathanator8811; 2008-04-07 at 12:45..
 2008-04-07, 12:46 #6 bosco_ Retired PR Developer Join Date: Dec 2006 Posts: 14,588 Germany Blog Entries: 5 That is related to the md5 checks now enabled on most servers to prevent people from going around the suppression effect. You MUST start PR with the PR.exe, if you use the bf2.exe (join through XFire, ABR, etc.), you WILL be kicked. If you use PR.exe and still get kicked, your installation is most likely corrupt at some point. If the mismatch is in a mods/bf2 folder, try reinstalling BF2 Patch 1.41.
2008-04-07, 12:52   #7
Habidis

Quote:
 Originally Posted by [R-PUB]bosco That is related to the md5 checks now enabled on most servers to prevent people from going around the suppression effect. You MUST start PR with the PR.exe, if you use the bf2.exe (join through XFire, ABR, etc.), you WILL be kicked. If you use PR.exe and still get kicked, your installation is most likely corrupt at some point. If the mismatch is in a mods/bf2 folder, try reinstalling BF2 Patch 1.41.
Maybe that's why I was able to play longer yesterday, after formatting/reinstalling (read my prior post) I ran the game with the PR.exe shortcut instead of an older one that called the BF2.exe file. Thanks for the info, let's see if this is the solution...

 2008-04-07, 14:43 #8 Jagular Join Date: Sep 2007 Posts: 903 Russian Federation Location: St.Petersburg 1. Search 2. if no RTFM 3. if no стена разбег удар link useful info there about 1. using pr.exe 2. cleaning bf2 shaders cache Xfire - jagular78rus aka =WNP= SPB.Jagular / www.wnp-clan.ru/ Click me for picture Setting up servers: game/web/mail/other win&nix/bsd
2008-04-07, 15:59   #9
General_J0k3r

Quote:
 Originally Posted by Jagular link useful info there about 1. using pr.exe 2. cleaning bf2 shaders cache
x2. you WILL be kicked if you do not use the PR.exe to start the game!!!
 2008-04-08, 03:02 #10 kilroy0097 Join Date: Jan 2008 Posts: 428 United States of America Location: College Station, Texas From this post in the PR forums. Code: // Dont activate those checks as the files are moved when you start the mod. // pb_sv_md5tool a "1.1.2965-797.0" v mods\pr\shaders_client.zip SZ188788 AT0 LEN2048 8CA9D58CE2422B0B8BC07B10B6172F0E // pb_sv_md5tool a "1.1.2965-797.0" v mods\pr\shaders_night_client.zip SZ188788 AT0 LEN2048 8CA9D58CE2422B0B8BC07B10B6172F0E // This is the new location where shaders_client.zip is moved to when the player runs the mod. // Disable the md5-check for mods\bf2\shaders_client.zip in psb/bf2.md5 !!! pb_sv_md5tool a "1.1.2965-797.0" v mods\bf2\shaders_client.zip SZ188788 AT0 LEN2048 8CA9D58CE2422B0B8BC07B10B6172F0E` This is exactly where the error appears. It was mentioned in that post that this file is moved or modified by PR Mod. So is this the reason why PunkBuster is saying this error exists? Is PR the Mod the very reason PB thinks this file is modified? Has PB been updated with this file change in mind? PB was set with BF2 in mind not PR. Do the Devs have any comments on this? Oh and BTW my Cache folder was removed when I reinstalled BF2/Patch/Mods as was implied in my original post. And yes I am using the PR.exe file that is automatically created with the installation of PR patch 0.756. Also this error started happening on a clean install that worked for many weeks flawlessly. So obviously the installation was correct. Since it has been reinstalled the same error still exists. So in a total of 3 installations, one of which had no errors since the release of patch .756, I highly doubt all were corrupted. So that is not a viable hypothesis at this point. Any more ideas on this?

 Tags error, md5tool, mismatch, punkbuster, troubleshooting
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